Multi-platform execution environment for applications (and libraries) based on bytecode (compile once, run anywhere). Support for multi-language and multi-paradigm. It intends to be an open alternative to the Java and MS.NET platforms.
An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
Java Weapon Script Engine is a Java library for implementing dynamic weapons. Weapons are specified and parsed from script files. The goal of the project is to be able to generate any kind of weapon and behavior.
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Alvyn is a free and open source re-implementation of Amos Pro Basic (Amiga) a Basic interpreter used for game developing. Alvyn is multiplatform and written in C++, with aim to preserve max compatibility with AmosPro. It use SDL library for graphics and
kissme is a free (GPLed) Java Virtual Machine. It is being developed on GNU/Linux and can run console java applications. kissme is to be used with the GNU Classpath java class library. kissme also provides support for orthogonally persistent java.
DL was designed to be a pure data language, built on very simple constructs, and internally representing typed values rather than depending on external schemas to infer type values.
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A pure java based prolog engine. This is a fork of the OpenSource Kernel Prolog from Paul Tarau (BinNet Corp.).
This project was abandoned in favor of GNU Prolog for Java: http://www.gnu.org/software/gnuprologjava/