The only -complete- XUL/embedded scripting solution for Java. JFCML supports not only AWT and Swing; but any class accessible to Java's ClassLoader. Also, most major scripting languages, including JavaScript, BeanShell, Jython, Jacl (Tcl), JRuby, more.
ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
Create and maintain a "scripting" language (and interpeter for it) geared toward an 8 or 9 year old child. Balance the need for advanced features (young minds develop swiftly) with the KISS principle.. Eventually, keywords will be multi-lingual...
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Kaffe/eCos is an open source Java implementation for embedded systems. Kaffe/eCos is based on two excellent open source projects, kaffe and eCos. Our objective for porting kaffe to eCos is to provide open source developing environments for embedded syste
From the XML definition of your database, DewDrop will generate clean and human-readable SQL DDL code for any supported target database. This means you can define your database just once in XML, and have it work for any database automatically.
Time of day service over telephone using Voicent Gateway, a VoiceXML gateway that specially designed for voice modems. A Free version is available for download at http://www.voicent.com/download. Sample code for interactive telephony applications.
antlraux is a java package thought to be used in combination with antlr(http://www.antlr.org). Features contextual information management, command line parsing and lexical information treatment.
SWTworkbench is:Essential Budget--the only open-source personal finance manager with mature budgeting support, Essential Data--a library making standard SWT controls data-aware, RCPLite--a simple RCP framework with an Eclipse 2.1 look, and more SWT tools
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
Un sistema de programación abierto, modular y flexible para fomentar las siguientes disciplinas: 1) programar para una interfaz, no para una implementación (GOF); 2) diseño por contrato; y 3) desarrollo dirigido por pruebas.
"Le Winny" is meant to be translating some plain text information (given a simple syntax called "Le Winny Syntax") to a W3C-valid HTML code. The first implementation is in PHP tested under Linux and Windows XP. Further port will be made in Java and C
A runtime inspection/scripting environment. Smalltalk-like Swing GUI for scripting engines and object inspection. Works on remote containers (EJB/Servlets) and of course locally. General BSF supported, comes with the Lisp-syntaxed language piji.
kissme is a free (GPLed) Java Virtual Machine. It is being developed on GNU/Linux and can run console java applications. kissme is to be used with the GNU Classpath java class library. kissme also provides support for orthogonally persistent java.
HPL is a Hebrew Programming Language.
It\'s main goal is to expose children and non english speaker to the wonders of programming in a hope that once you\'ve mastered the basics, you are on the highway.
Decouple your GUI building code from the rest of your application. Using an XML description, the Java Gui Builder will build appropriate windows, controls and objects for later retrieval by the mainstream code.
"Traceur Pascal" is a java application that interprets Pascal source codes and follow its execution.
The purpose is to help pascal beginners to understand how a pascal program is executed and to debug source code.
This project was started in an effort to ease development of Swing applications by creating a XML to Swing rendering utility. Although this project is definitely in the first released state, it shows great promise and focuses solely on the Swing API as a
P4D is a lowpolygon 3D editor and a game environment.
With the editor you can modify bonebased 3D models, animations and textures.
The game environment (which is also used by the editor) provides simple
script-, physic-, particle- engines.