General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.
Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
Start Free
MongoDB Atlas runs apps anywhere
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
GNU Prolog is a free implementation (under GPL) of the logic programming language PROLOG. It can compile to native machine code which is extremely fast in execution. Another feature is the included constraint solver.
Objeck is an object-oriented programming language with functional features. Objeck emphasizes, expression, simplicity, portability, and scalability. The programming environment consists of a compiler, virtual machine, and command line debugger with IDE plugins.
foundation of the General Intelligence Operating System
HSPL is Human Speakable Programming Language, allowing for communication between human-to-computer and human-to-human in the same language.
This project has moved to http://sourceforge.net/p/spel
We are currently working on human-to-computer programming-language with mostly English base vocabulary.
Though once we have that, we plan to add support for other world Languages, including Chinese, Spanish, Russian, Arabic, Hindi, among others.
A Java 2 (JDK 1.3/1.4) compatible virtual machine. joeq is unique in that it is almost entirely implemented in Java, making it reliable and efficient. It is also language-independent, so code from any language can be seamlessly and dynamically compiled.
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
CodeXpand Engine is a Scripting engine written with C++.
It work with COMPILED SCRIPT linked at Run Time with Host Applications.
The SCRIPT COMPILER generate the CPU bytecode requested from the Host CPU where the application (& the scripts) will run.