Showing 23 open source projects for "sdl"

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  • 1
    Objeck

    Objeck

    Simple ⇒ Object-Oriented ⇒ Functional

    Objeck is an object-oriented programming language with functional features. Objeck emphasizes, expression, simplicity, portability, and scalability. The programming environment consists of a compiler, virtual machine, and command line debugger with IDE plugins.
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    Downloads: 3 This Week
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  • 2
    Escape Towards The Unknown GPL

    Escape Towards The Unknown GPL

    General Purpose Engine for Graphic Adventures.

    Escape Towards The Unknown is a graphic adventure (like Monkey's Island) written in C with SDL support. Main feature are: brand new user command language interface; support for digitalized dialogues in many languages.
    Downloads: 4 This Week
    Last Update:
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  • 3

    Jainja

    Jainja is a JVM (Java Virtual Machine) written in Java

    Jainja is a JVM (Java Virtual Machine) written in Java. The VM is developed by using the smallest possible subset of Java in order to run on top of multiple environments : Java SE, JavaME, Android, Javascript, and even natively.
    Downloads: 0 This Week
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  • 4
    SmallBASIC
    SmallBASIC is a fast and easy to learn BASIC language interpreter ideal for everyday calculations, scripts and prototypes.
    Downloads: 15 This Week
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  • 5
    X11-Basic

    X11-Basic

    A BASIC interpreter and compiler with graphics.

    X11-Basic is a dialect of the BASIC programming language with graphics capability that integrates features like shell scripting, cgi-Programming and full graphical visualisation into the easy to learn basic language on modern computers.
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    Downloads: 35 This Week
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  • 6
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's...
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    Downloads: 79 This Week
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  • 7
    Gambas
    A Graphical Developement Environment based on a Basic Interpreter with object extensions.
    Downloads: 25 This Week
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  • 8
    Gura Programming Language
    Gura is a programming language that features "implicit mapping" and "member mapping", which can handle multiple data in lists and iterators at any one time.
    Downloads: 0 This Week
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  • 9

    Brandy Basic V Interpreter

    Brandy is an interpreter for BBC Basic

    Brandy is an interpreter for BBC Basic (or Basic V) that runs under a variety of operating systems. Basic V is the version of Basic supplied with desktop computers running RISC OS. These were originally made by Acorn Computers.
    Downloads: 2 This Week
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  • 10
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 2 This Week
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  • 11
    Basin
    Simple QBASIC Interpreter written in C++.I am developing this interpreter for self-learning purposes,don't take it serious.I will try to follow syntax of QBASIC as close as I can. The source code could be useful for those who learn C++. Qt GUI is in very raw state.
    Downloads: 0 This Week
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  • 12
    ViLE

    ViLE

    Virtual machine implementation for visual novel games

    ViLE is a collection of interpreters capable of decoding visual novels and dating sims. You can use ViLE as a drop-in replacement for the original executable to play the games, but ViLE also provides exclusive titles and features such as software scaling.
    Downloads: 6 This Week
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  • 13
    ...It has been inspirated by Io and Self. The syntax is similar to Smalltalk. It has small VM with modules (like Python). Some modules bind external library, for example: GTK+ and SDL.
    Downloads: 0 This Week
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  • 14
    ONSlaught is an ONScripter clone with Unicode support and other features. Its aim is to completely replace ONScripter as an open source visual novel engine by providing a completely new design and new features.
    Downloads: 2 This Week
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  • 15
    Tiny Interpreter for embedded system. (Java spec based)
    Downloads: 0 This Week
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  • 16
    PygShell (pronounced pig shell) is an interactive console for Pygame developement. It is an implementation of the Python shell using Pygame. PygShell also includes a simple text editor (also in pygame) and ships with several example scriptlets.
    Downloads: 0 This Week
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  • 17
    MeMo (stands for Meta-Model) is planned as Generic Programming Language & IDE, as flexible & smart as it is possible for computer application, including adjustable syntax, algorithm reduction. Ideally, it has to contain AI for interacting with the user.
    Downloads: 0 This Week
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  • 18
    Xconq is an engine for turn-based strategy games. Variety of game genres run under Xconq: historical, sci-fi, fantasy, and modern. AIs. Network games. Multiple UIs and platforms. Easy-to-learn game design language. Large games library available
    Downloads: 14 This Week
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  • 19
    SDL based OpenGL Virtual Machine for games and software.
    Downloads: 0 This Week
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  • 20
    Alvyn is a free and open source re-implementation of Amos Pro Basic (Amiga) a Basic interpreter used for game developing. Alvyn is multiplatform and written in C++, with aim to preserve max compatibility with AmosPro. It use SDL library for graphics and
    Downloads: 3 This Week
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  • 21
    SDLAGE stands for SDL-Adventure Games Engine. It will be a engine, just like SCUMM wass, to develop easily 2D Adventure Games on any platform. It will use the SDL librairies.
    Downloads: 0 This Week
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  • 22
    Pligame and Pliant+SDL are Pliant bindings for SDL. Pliant\'s dynamic compiler and trivial syntax combines the ease and flexiblity of interpreted languages with compiled execution. Together, you have a high level language for high performance games
    Downloads: 0 This Week
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  • 23

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line numbers, and the program is written with the built-in editor. ...
    Downloads: 0 This Week
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