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Open-Source Framework for Distributed Constraint Optimization (DCOP)
FRODO is a Java platform to solve Distributed Constraint Satisfaction Problems (DisCSPs) and Optimization Problems (DCOPs). It provides implementations for a variety of algorithms, including DPOP (and its variants), ADOPT, SynchBB, DSA...
Java5 mobile agents in peer2peer containers without stubs/skeletons.
Agentopia is a programming framework (API) for Java 5 mobile agents in peer-to-peer networks. Main features: Routing around firewalls, anonymity, and it is extremely easy to write new agents. No RMI, no CORBA, just plain Java bytecode loading.
DisChoco is a Distributed Constraint Reasoning Solver. Several Distributed Constraint Reasoning algorithms are implemented (like ABT, AFC, Adopt, ...). Users may easily implement and test their algorithms with DisChoco.
contact: wahbi[at]users[dot]sourceforge[dot]net
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TuCSoN (Tuple Centres Spread over the Network) is a tuple-based middleware for the coordination of distributed systems – including multi-agent systems, mobile agents and pervasive systems.
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SimIS presents an agent-based simulation environment from multiagent research to simulate Internet-of-Services systems. The simulation environment bases on Repast Simphony 1.2 (http://repast.sourceforge.net/).
XML Processor. A Multi-threaded, Pub/Sub environment for Dynamic programming on an event driven Tickless and Sleeping State Machine with TCP communications, tight flawless memory management, powerful set algebra and a magical database. 100% C++. ezPort.
easy fusion is a java-based framework that intends to automatically deploy and control information fusion systems (IFS) on distributed and dynamic resources.
Spyse is a software framework for building multi-agent systems. It allows Python developers to build distributed intelligent systems of multiple cooperative agents based on FIPA, OWL, SOA and many others. Spyse is designed for ease-of-use and fun.
Cognitive agent based social simulation toolkit (RBOT+MRS) / production system based on ACT-R (http://act-r.psy.cmu.edu) allows for modelling single actor cognitive experiments (RBOT) and multiple actors in a simulated (semiotic) world (RBOT + MRS).
This project about providing run-time support for developing Decentralized Autonomic Computing systems (Eclipse Innovation Grand). Currently the project contains a automatic guided vehicle (AGV) simulator and an editor and visualisation as eclipse plugin
Blackboard implements a lightweight, portable tuple space suitable for multi-agent system and distributed component design. Supports implicit invocation via content-filtered asynchronous events, blocking call semantics, and shared memory messaging.
GridBlocks builds a grid application framework via easy-to-use building blocks in distributed environment. The framework offers components for Grid security, distributed storage, computing, and Portlet web interfaces.
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
DIET Agents is a lightweight, scalable and robust multi-agent platform in Java. It is especially suitable for rapidly developing P2P prototype applications and/or adaptive, distributed applications that use bottom-up, nature-inspired techniques.
Java library devoted to handle Genetic Algorithms and Classifier Systems. It has been engineered to be used into agent based simulation models and to search bounded optimal solutions in wide solution spaces. It runs on distributed clusters.
Zeus Grid is a Grid Computing environment usefull to run systems in heterogenous machines at same time. In this first step, it will only compile, run and collect application results and file storage.
GAP (Grid Agents Platform) Toolkit for Modeling and Simulation of Mobile Agents in Grid Environments. GAP is an abstraction over GridSim, a Grid Simulation Toolkit for Resource Modelling and Application Scheduling for Parallel and Distributed Computing.
VelbazhdGo is BOINC distributed computing project for training Artificial Neural Networks (ANN), by using Genetic Algorithms (GA), to play the popular game Go.