Showing 17 open source projects for "computer"

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  • 1
    Self-Operating Computer

    Self-Operating Computer

    A framework to enable multimodal models to operate a computer

    The Self-Operating Computer Framework is an innovative system that enables multimodal models to autonomously operate a computer by interpreting the screen and executing mouse and keyboard actions to achieve specified objectives. This framework is compatible with various multimodal models and currently integrates with GPT-4o, o1, Gemini Pro Vision, Claude 3, and LLaVa.
    Downloads: 4 This Week
    Last Update:
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  • 2
    SWE-agent

    SWE-agent

    SWE-agent takes a GitHub issue and tries to automatically fix it

    ...We accomplish our results by designing simple LM-centric commands and feedback formats to make it easier for the LM to browse the repository, and view, edit, and execute code files. We call this an Agent-Computer Interface (ACI).
    Downloads: 0 This Week
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  • 3

    dnrDALMAS

    A general-level Prolog implementation of the DALMAS architecture.

    ...For more information about dnrDALMAS, see the following technical report: Hjelmblom, M. (2008). Deontic action-logic multi-agent systems in Prolog. University of Gävle, Division of Computer Science; University of Gävle. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-1475 See also: Odelstad, J., & Boman, M. (2004). Algebras for Agent Norm-Regulation. Annals of Mathematics and Artificial Intelligence, 42(1), 141–166. http://doi.org/10.1023/B:AMAI.0000034525.49481.4a
    Downloads: 0 This Week
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  • 4
    Agent.GUI

    Agent.GUI

    The Project moved to github https://github.com/EnFlexIT/AgentWorkbench

    The project has moved to github https://github.com/EnFlexIT/AgentWorkbench Agent.GUI is a simulation framework and toolkit based on the JADE framework. It provides functionalities for time aspects, agent-environment interaction, visualization and load balancing, Furthermore, the included application focuses the usability for end users.
    Downloads: 1 This Week
    Last Update:
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  • 5

    april

    Simulating worlds in a computer

    The April project defines a set of C++ objects (World, Actor, Sensor, Reflex, Brain, Actuator, Event) that help simulate various environments. The world has an amount of energy that the user may use to create Actors and components while Actors may also create other Actors from their own energy. The code is structured in several layers: - april-core simply defines the library and the objects - april-gui builds on the concepts in april-core, giving a visual interpretation to the...
    Downloads: 0 This Week
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  • 6

    L.I.D.I.A

    L.I.D.I.A is a chatterbot developed in Ruby implementing AIML

    Acording to Wikipedia chattetbot is: "a computer program designed to simulate an intelligent conversation with one or more human users via auditory or textual methods, primarily for engaging in small talk". Main objective of project L.I.D.I.A was to create fully operational chatterbot implementing AIML with working dataset. AIML interpreter, is developed in Ruby 1.8. Two datasets were developed.
    Downloads: 0 This Week
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  • 7
    Socialscape is a tool for modeling artificial societies. Multiple agents move on a grid and interact with each other. Agents create value only by interacting with other agents, unlike “Sugarscape”, where agents get goods from the land.
    Downloads: 0 This Week
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  • 8
    Artificial life simulation where computer programs (virtual organisms or VOs for short) compete on a grid for computer time. May the most intelligent VO win!
    Downloads: 0 This Week
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  • 9
    ICT-Alive
    The aim of ALIVE is to develop new approaches to the engineering of flexible, adaptable distributed service-oriented systems based on the adaptation of social coordination and organisation mechanisms.
    Downloads: 0 This Week
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  • 10
    JNOMO is a Jean Plugin for providing more expresiveness in its rule language. This plugin allows for retracting or priorizing rules, removing facts as a rule consecuence or even asking for the "unspecified" information into Knowledge Base.
    Downloads: 0 This Week
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  • 11
    Computer System for Adaptive Intelligent Life :: seeks to create a software system that is capable of learning. The project's ultimate goal is to further the ability of software to both adapt to individual users, and to respond their needs.
    Downloads: 0 This Week
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  • 12
    GnuTutor is an open source re-imagining of the intelligent tutoring system AutoTutor (autotutor.org) developed at the Institute for Intelligent Systems at the University of Memphis. GnuTutor has a simple codebase to foster development of derivative ITS.
    Downloads: 1 This Week
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  • 13
    This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.
    Downloads: 0 This Week
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  • 14
    MILT is designed to facilitate research in imitation learning through first-person computer games. Featuring strategic, tactical and reactive modules, it allows developers to work with their preferred games or take advantage of integrated Quake2 support.
    Downloads: 0 This Week
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  • 15
    A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
    Downloads: 0 This Week
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  • 16
    The project is aimed at automatic target following using a camera , a computer vision system and a microcontroller that moves the cam. The project should mainly work under linux and it might be ported into windows,
    Downloads: 0 This Week
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  • 17
    The Guiey project is an attempt to develop a system for graphical user interface scripting and testing in Java. Guiey will use a computer by seeing, typing, and clicking - just like a human user.
    Downloads: 0 This Week
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