Showing 281 open source projects for "artificial intelligence algorithm"

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  • 1

    Ant Conflict Behaviour

    research on rules for conflict behaviour for ants

    This program shall implement some rule systems for ants. Special interest is to do researches about the conflict behaviour. The project is written with the mason-library (page: http://cs.gmu.edu/~eclab/projects/mason/ ) and mainly with the scala programming language
    Downloads: 0 This Week
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  • 2
    Open Pandora's Box

    Open Pandora's Box

    Pandora is an artificial intelligent web based bot

    Pandora is an artificial intelligent web based bot written in Java. Pandora is a component based AI architecture including, database memory, XML, voice, voice rec, chat, IRC, HTTP, Wiktionary, Freebase, consciousness, language, GUI, applet, web, jsp, Android
    Downloads: 2 This Week
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  • 3
    An architecture development environment for distributed agent architectures for virtual and robotic agents with focus on human-robot interaction
    Downloads: 0 This Week
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  • 4

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced...
    Downloads: 0 This Week
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  • 5
    We define a simulant or (a bioinformant) as a software agent which serves as an assistant for a scientist. Simulants/Bioinformants will help scientists to manage, process and analyze their data, based on knowledge specific to the context and the domai
    Downloads: 0 This Week
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  • 6
    Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video games. IMPORTANT NOTE: our source code has been moved to GitHub. You will find it at: https://github.com/gaia-ucm/jbt Note however that all the binary files will still be distributed here at SourceForge.
    Downloads: 0 This Week
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  • 7
    iAccess is a trust negotiation-based authorization service. It provides entities with the right to protect their own credentials and negotiate with remote (unknown) servers access to resources. iAccess works with X.509 and SAML standards.
    Downloads: 0 This Week
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  • 8

    cerrla

    The CERRLA algorithm, developed by Sam Sarjant

    This project contains the files required to run the Cross-Entropy Relational Reinforcement Learning Agent (CERRLA) algorithm. Note that a copy of the JESS rules engine will also be required.
    Downloads: 0 This Week
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  • 9
    Multiagentsystem Ellipsis

    Multiagentsystem Ellipsis

    Modular, agent-oriented and extendable agent toolkit.

    Ellipsis is a modular, agent-oriented, and extendable toolkit to execute stationary and mobile software agents written in the Java programming language. Ellipsis uses the standard application server JBoss (version 4.2.3 GA) without any modifications. In contrast to existing mobile agent toolkits, Ellipsis has an agent- and message-oriented architecture. Ellipsis is built on top of the JMX architecture. Core Ellipsis components are implemented as MBeans which provides for basic ser-vices...
    Downloads: 0 This Week
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  • 10
    This is a GUI, Java implementation of the Ant Colony Optimisation/Particle Swarm Optimisation (PSO/ACO2) rule induction algorithm. This project was inspired by Ant-Miner, but handles continuous attributes using PSO or now Differential Evolution.
    Downloads: 0 This Week
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  • 11
    Intelligent Software Agents in Resource Management on the Grid.
    Downloads: 0 This Week
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  • 12
    CARTAGO-WS is a platform for developing SOA applications based on Web Services exploiting agent programming models and technologies.
    Downloads: 0 This Week
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  • 13
    Sentence Composer

    Sentence Composer

    Compose the writings semi-automatically

    ... algorithm" The prefix was "transductive learning" Learning algorithm. Transduction, or transductive inference, tries to predict new outputs on specific and fixed (test) cases from observed, specific (training) cases. The simplest realization for transductive inference is the method of k-nearest neighbors. Learning to learn learns its own inductive bias based on previous experience. ...AND SO ON.... Enjoy the program !
    Downloads: 0 This Week
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  • 14

    SIGGI

    Simulation of Ideation Games and Games concerning Ideation

    This is the SIGGI program used for a diploma thesis in 2012. It can be used as a solid basis for research concerning Ideation Games (Idea Creation). If you have module requests or want to contribute please contact the author.
    Downloads: 2 This Week
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  • 15
    Software agents and human actors combine their decision making skills to arrive at efficient solutions to real-life planning and scheduling problems, especially in domains where unexpected incidents require changes to existing plans.
    Downloads: 0 This Week
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  • 16
    Ms. Pac-Man Framework

    Ms. Pac-Man Framework

    Using reinforcement learning with relative input to train Ms. Pac-Man

    This Java-application contains all required components to simulate a game of Ms. Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA. The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a bachelor's thesis titled "Using reinforcement learning with relative input to train Ms. Pac-Man", L.A.M. Bom...
    Downloads: 0 This Week
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  • 17
    asdnetworks

    asdnetworks

    Framework used to represents English grammars graphically

    Augmented Syntax Diagrams (ASDs) provide a framework to represent grammars of natural languages as directed graphs -- that is, as networks of nodes and edges. Nodes represent instances (or usages) of words and phrase types in a language such as English.
    Downloads: 0 This Week
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  • 18

    PoleBalancing2D

    Q-Learning Framework with example application

    This is a small framework for Q(0) with a feedforward-neural net. The example application is a agent in 2D, which learns to balance a pole.
    Downloads: 0 This Week
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  • 19
    A software toolkit that implements the CoSy Architecture Schema for developing integrated intelligent robotic systems. The toolkit focuses on supporting on a space of information-processing architectures based on shared working memories.
    Downloads: 0 This Week
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  • 20
    MARS

    MARS

    Multi Agent Roundbased Simulator

    MARS (Multi Agent Roundbased Simulator) is a simulator for Multi Agent systems written in java. It sets up on the eclipse platform and is realized as a set of plugins. It was started as a project-group at University of Paderborn in 2010. At the moment there is a second project-group using MARS. The german documentation of first group can be found at http://www.cs.uni-paderborn.de/fileadmin/Informatik/AG-Kleine-Buening/files/ws11/pg-agents-2/Abschlussdoku-pg-1.pdf If you want...
    Downloads: 5 This Week
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  • 21
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
    Downloads: 0 This Week
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  • 22
    A graphical tool to discover topics from collections of text documents.
    Downloads: 1 This Week
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  • 23
    ACLAnalyser is a powerful tool to validate, verify and debug a MAS (Multi Agent Systems). ACLAnalyser sniff all messages exchanged between agents in a MAS, store them in a data base, and recover them later to get interesting information.
    Downloads: 0 This Week
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  • 24
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  • 25
    This project hosts the files necessary to setup the Strathclyde Poker Research Environment system, as described in "SPREE : The Strathclyde Poker Research Environment" in Proceedings of the AISB AI & Games Symposium 2011
    Downloads: 0 This Week
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