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Flora-2 is a powerful knowledge representation and reasoning system designed for building knowledge-intensive applications. It is based on F-logic, HiLog, Transaction Logic, and also supports defeasible reasoning. Applications include intelligent agents, Semantic Web, ontology management, and more.
If you use Flora-2 and like it, please acknowledge it in your project!
Multiagent simulator of road traffic in Qt/C++ and OpenStreetMap.
Simultra is an open-source, hybrid road traffic simulator designed to handle large roadmaps in real-time. It combines microscopic and mesoscopic simulations into one multiagent hybrid simulator. The large-scale maps are modelled mesoscopically in real-time, and the complex traffic interactions benefit from detailed agent-based microscopic simulations. To resolve the concurrency issues within the maps representation and the meso-micro transitions, Simultra combines an event-based mesoscopic...
Aims to enable researcher to tap in to mobile computing capability
This is a software agent based computing program that will enable researchers and other users to tap in computing power of machine available by sharing work load on the fly with zero configuration on network & resources
A self organizing agent program that will understand network and its resource. where as the only job left to researcher is to split up jobs in several chunks of programs either parallel or sequential jobs and go issue the job (A visual Modeler or Scripting support need to...
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...A Multi-threaded, Pub/Sub environment for Dynamic programming on an event driven Tickless and Sleeping State Machine with TCP communications, tight flawless memory management, powerful set algebra and a magical database. 100% C++. ezPort.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
This project is intended to be used as partial fulfillment of my Graduate program requirement. It concerns the use of artificial intelligence in a strategic environment.
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
In this project we develop algorithms that can solve a cooperative problem between four agent types, and their goal is to repair a surface time-efficiently, and a multi-agent simulator application to parametrize, animate, and test the solution.
EveAI processes the data assuming that it has already been read by a sensor.
Theoretically this should give it reflex behavior. Now the end product should be a self conscious machine future plans are to include the field of robotics.
The Expedient Trickle Sync project is an attempt to create an intelligent algorithm for synchronizing data between a database server and a portable, mobile, network-enabled device, with the goal of minimizing the overall cost of data synchronization.