Showing 216 open source projects for "c source code"

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  • 1
    Virtual Actor Demo Implementation
    Downloads: 0 This Week
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  • 2
    The Swarm Framework was created by the Santa Fe Institute for multi-agent based simulations. The original source code was written in Objective C. This project aims to create a replacement for Swarm bindings for Java which needs native code to work.
    Downloads: 0 This Week
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  • 3
    Artificial life simulation where computer programs (virtual organisms or VOs for short) compete on a grid for computer time. May the most intelligent VO win!
    Downloads: 0 This Week
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  • 4
    The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
    Downloads: 0 This Week
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  • 5
    RoboBeans is an interface to the "Robocup 2D Soccer Simulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
    Downloads: 0 This Week
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  • 6
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
    Downloads: 0 This Week
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  • 7
    Java JNI API for morphological analysis of Russian. Note: C++ JNI code and the core code is at the project http://sourceforge.net/projects/seman/ .
    Downloads: 0 This Week
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  • 8
    oooark
    Project migrated: https://github.com/arktools This library aims at providing a uniform method for simulation, prototyping, and testing of autonomous robots. It also adheres to the object-oriented paradigm to ease system configuration and development. http://www.youtube.com/watch?v=-wQVrM5SL2o&fe
    Downloads: 0 This Week
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  • 9
    An open source chess engine in C, released under the GPL. Compatible with the XBoard and UCI interface protocols to link to a GUI or other chess arbiter.
    Downloads: 4 This Week
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  • 10
    This is my planning documentation and code for my thesis. The topic is learning from observation using the quake 2 and unreal tournament enviornments.
    Downloads: 0 This Week
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  • 11
    general gambling - an extension to general game playing, providing non-determinism and partially observable information. GameMaster and games. Player is planned.
    Downloads: 0 This Week
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  • 12
    cOncienS
    This project is an integration of the ALIVE framework, based on Organisational theory, into commercial games, providing game AI developers with tools to model gaming scenarios using social structures.
    Downloads: 0 This Week
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  • 13
    Brainstormers Public Source Code Release
    The source code of the Brainstormers' RoboCup champion team 2005 has been made publicly available at the end of 2005. That source code release contains also a lot of our results in applying Reinforcement Learning in the simulated soccer domain.
    Downloads: 0 This Week
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  • 14
    Mumla
    Artificial Intelligence Research & Development Project
    Downloads: 0 This Week
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  • 15
    Master's Thesis subject: "Knowledge repositories for effective and secure services executing in agent environment." Goal: Developing optimal method for storing knowledge in distributed agent applications. Java code + LaTeX documents.
    Downloads: 0 This Week
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  • 16
    Downloads: 0 This Week
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  • 17
    ATL-RP
    Downloads: 0 This Week
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  • 18
    This is the Baker College, intern-developed application for running bots as avatars in Second Life, OpenSim, etc. It relies on Program# for AIML processing and libOpenMetaverse for the SL browser functionality.
    Downloads: 0 This Week
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  • 19
    XML Processor. A Multi-threaded, Pub/Sub environment for Dynamic programming on an event driven Tickless and Sleeping State Machine with TCP communications, tight flawless memory management, powerful set algebra and a magical database. 100% C++. ezPort.
    Downloads: 0 This Week
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  • 20
    Graph Process Platform implements and automates any graph-based process for example a manufacturing process, trading system or business process workflow.
    Downloads: 0 This Week
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  • 21
    Elysia is an attempt to study the complex process behind decision making in neural systems. An evolved entity approach is used to converge on an 'intelligence' solution through genetic algorithms as well as adaptable models of distributed 'thinking'.
    Downloads: 0 This Week
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  • 22
    Web-as-corpus tools in Java. * Simple Crawler (and also integration with Nutch and Heritrix) * HTML cleaner to remove boiler plate code * Language recognition * Corpus builder
    Downloads: 0 This Week
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  • 23
    POGA - Parameter's Optimization by Genetic Algorithm - Developed by Leonardo Santos (LAC-INPE :: santoslbl@gmail.com) and José Miranda (IF-UFBA :: vivas@ufba.br). 114 Downloads of the first version. Second version avaliable.
    Downloads: 0 This Week
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  • 24
    This project has been renamed to oooark. Old file releases will still be available here. uvsim is a project focused on enabling algorithm development for unmanned systems. It is being constructed to provide an identical interface to simulations and h
    Downloads: 0 This Week
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  • 25
    iFACE
    Intelligent Facial Animation software for .NET
    Downloads: 0 This Week
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