Showing 8 open source projects for "linux software development"

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  • 1
    nuBASIC

    nuBASIC

    BASIC language interpreter (multiplatform)

    nuBASIC is an implementation of an interpreter of the BASIC programming language and IDE. It has been designed mainly for educational purposes and it is suitable for simple games, educational or small business programs.
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    Downloads: 7 This Week
    Last Update:
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  • 2
    yunus and my other projects
    Yunus is a simple "visual" script language. Yunus is obsolete (left in 2004). However this site exhibits many projects; you will find my other "PHP, VS.NET, Flash, Delphi" projects. eOgr is my second complete application after Yunus.
    Downloads: 6 This Week
    Last Update:
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  • 3
    This project is primarily for testing and demonstrating ideas for an ultimate programming system, though it might very well become a very usable programming system in time. It is being developed with PowerBasic's PBWin7 compiler.
    Downloads: 0 This Week
    Last Update:
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  • 4
    An Integrated Development Environment for the programming language BlitzMax including a program editor, debugger interface and help system.
    Downloads: 0 This Week
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  • 5
    FbEHelp is a help addin for FbEdit, made to replace its default help addin. FbEHelp supports plain text, HTML pages (including search engines), Compiled HTML Help (CHM) files, WinHelp files and other file formats.
    Downloads: 2 This Week
    Last Update:
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  • 6
    FAF-Basic Interpreter is a Basic Interpreter project written for Win32 or Linux. The Programmes can be interpreted in both systems.
    Downloads: 1 This Week
    Last Update:
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  • 7
    The TBG Engine Suite is a Text Based Game designer. It has currently been replaced with a new project called Mud Designer hosted on Source Forge.
    Downloads: 0 This Week
    Last Update:
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  • 8

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line...
    Downloads: 0 This Week
    Last Update:
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