Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
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MongoDB Atlas runs apps anywhere
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Create crowd scene images using your photo collection.
Crowd3 creates images of crowd scenes (a collage) using the people in your photo collection. Create a fantasy crowd with your friends from here and there and from then and now.
Crowd scene images are good for screen backgrounds, screen savers, greeting cards, posters, and virtual family photos.
Crowd3 uses TensorFlow, BodyPix, Electron, and Node.js
Output Processing script from Java AWT/Swing paint call
...To create a PDEGraphics2D instance, pass the constructor an instance of a standard Graphics2D object, together with the size of the canvas to paint:
PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, int w, int h)
or
PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, Dimension d)
Alternatively, pass the component to paint as the input to one of the static paint methods:
PDEGraphics2D g=PDEGraphics2D.paint(Component c);
PDEGraphics2D g=PDEGraphics2D.paint(JComponent c);
PDEGraphics2D g=PDEGraphics2D.paint(Window c);
PDEGraphics2D g=PDEGraphics2D.paint(JApplet c);
The getCode(..) and write(....) methods can then be used to access the generated script and create HTML documents.
Picture Gallery viewable with HTML web browsers. All dynamics is implemented at client-side in JavaScript. This approach is useful when the server side is able to provide only static contents, or if the gallery is stored on CDROM or other media.