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SimpleITK is an image analysis toolkit with a large number of components supporting general filtering operations, image segmentation and registration. It is built on top of the Insight Segmentation and Registration Toolkit ITK with the intent of providing a simplified interface to ITK. SimpleITK itself is written in C++ but is available for a large number of programming languages. Wrapping of the C++ code is accomplished through SWIG, in principle, any language wrapped by SWIG should be...
...Future releases will allow users to count and track objects in videos, and calculate objects' kinematic properties (e.g. position, velocity, and acceleration).
SIA Reference:
I. Bentley, J. Ralston, S. Garman, O. Hershberger, C.M. Probst, and C.
Washer. Introducing the Scientific Image Analysis Application: A Free and User
Friendly Program for Extracting Bioinformatics From Digital Images. 2023 IEEE
13th Annual Computing and Communication Workshop and Conference (CCWC), pp. 0778-0787
Software collection for zebrafish image processing
Software collection for zebrafish image processing (under construction), including an Excel table for related tools and method papers, see also survey paper:
Mikut, R.; Dickmeis, T.; Driever, W.; Geurts, P.; Hamprecht, F.; Kausler, B. X.; Ledesma-Carbayo, M. J.; Marée, R.; Mikula, K.; Pantazis, P.; Ronneberger, O.; Santos, A.; Stotzka, R.; Strähle, U. & Peyriéras, N. Automated Processing of Zebrafish Imaging Data - A Survey Zebrafish, 2013
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...Some derivative works are used for teaching C++ development and image processing at Ecole des Ponts ParisTech.
The Library is composed of 4 modules:
- Common: base containers, random number generation, timer functions.
- Images: image I/O and basic image processing algorithms.
- LinAlg: simple wrappers for linear algebra algorithms.
- Graphics: basic graphical user interface based on wxWidgets.
LBP implementation in multiple computing platforms (ARM,GPU, DSP...)
...This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms:
- OpenCL for CPU & GPU
- OpenCL for GPU (branchless)
- C code optimized for ARM
- OpenGL ES 2.0 shaders mobile GPUs
- C code for TI C64x DSP core (branchless)
- C code for TTA processor synthesis
If you use the code somewhere, please cite:
Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O.
"Evaluation of real-time LBP computing in multiple architectures,"
Journal of Real Time Image Processing, 2014