Showing 5 open source projects for "load"

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  • 1

    Developer's Image Library

    A full featured cross-platform image library

    Developer's Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter and display a variety of images with ease.
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    Downloads: 461 This Week
    Last Update:
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  • 2
    Texture Cram

    Texture Cram

    A cross platform utility for packing images onto a single sprite sheet

    A simple utility for packing a series of images onto one or more larger images, know as texture atlases. This is helpful to some game engines where multiple individual textures take longer to load. Following simple file naming conventions, you can also create animation sequences. And using sub directories, you can create multiple texture atlases with specific names. This is all output along side a manifest file, which can be either a simple texture file, or a java class file. C++ is yet...
    Downloads: 0 This Week
    Last Update:
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  • 3
    ImageStone

    ImageStone

    A powerful C++ class library for image manipulation

    ImageStone is a powerful C++ class library for image manipulation. Its features include load, save, display, transformation, and nearly 100 special image effects. It can be used cross platform (includes Windows, Linux, Mac), and especially under windows it can be used as a DIB wrapper class.
    Downloads: 4 This Week
    Last Update:
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  • 4
    imageio aims to be a very simple to use utility to easily load and save BMP, JPG, TGA and PNG files. It's use is especially intended for loading textures from image files for OpenGL.
    Downloads: 0 This Week
    Last Update:
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  • 5
    A simple library to load and save .[b]geo files in Houdini format. Be warned its functionality does not exceed loading and saving files and can only act as a rough template of how to work with .[b]geo files.
    Downloads: 0 This Week
    Last Update:
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