Showing 9 open source projects for "android java game"

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  • 1
    Game Extractor

    Game Extractor

    Open and edit the archive files used in over 5700 games.

    Reads and writes archives used in many popular games. Great for mod development and game translations. Supports over 5700 games, with more games added through small plugins. Also shows file previews and converts them to different formats.
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    Downloads: 332 This Week
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  • 2
    RECOIL

    RECOIL

    Retro Computer Image Library

    Retro Computer Image Library decodes Amiga, Amstrad CPC, Apple II, Atari 8-bit, Atari Portfolio, Atari ST/TT/Falcon, BBC Micro, Commodore 64, Commodore 16/116/Plus4, Commodore 128, Electronika BK, FM Towns, HP 48, Macintosh 128K, MSX, NEC PC-80/88/98, Oric, SAM Coupe, Sharp X68000, Tandy 1000, Timex 2048, TRS-80, TRS-80 Color Computer, ZX81 and ZX Spectrum picture formats. The project contains a simple viewer, plug-ins for general-purpose image viewers and editors, and an everything-to-png converter.
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    Downloads: 85 This Week
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  • 3
    libjpeg-turbo

    libjpeg-turbo

    SIMD-accelerated libjpeg-compatible JPEG codec library

    libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals...
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    Downloads: 45,701 This Week
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  • 4

    blitz-image

    GPU-accelerated image processing for java

    ...The library depends on Aparapi (https://code.google.com/p/aparapi/). Any GPU supporting OpenCL should be supported (including low-end GPUs without double-precision fp support), and there is automatic fallback to pure java implementations for all operations in the event that there is no OpenCL support available. A high-level API allows for very easy use from AWT/Swing, whilst the low-level array-based API allows integration with any imaging framework (e.g. from Android or SWT).
    Downloads: 0 This Week
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  • 5
    Texture Cram

    Texture Cram

    A cross platform utility for packing images onto a single sprite sheet

    A simple utility for packing a series of images onto one or more larger images, know as texture atlases. This is helpful to some game engines where multiple individual textures take longer to load. Following simple file naming conventions, you can also create animation sequences. And using sub directories, you can create multiple texture atlases with specific names. This is all output along side a manifest file, which can be either a simple texture file, or a java class file. ...
    Downloads: 0 This Week
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  • 6

    JIconMaker

    a java based Icon maker

    a java based Icon maker CHECK OUT AND SUPPORT MY LATEST ANDROID PROJECTS IN HERE: https://play.google.com/store/apps/developer?id=Deepak+PK
    Downloads: 0 This Week
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  • 7
    PNGMate is a command-line tool work with PNG and Animated GIF (gif89a) images, designed for mobile game developers and artists, has features including: optimize/shrink PNG,reduce colors, convert between ani-gif and tiled png,tile-based resize & crop etc.
    Downloads: 0 This Week
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  • 8
    Reads and writes images used in many popular games. Great for mod development. Supports over 50 games, with more games added through small plugins. Allows batch conversion of images.
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    Downloads: 14 This Week
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  • 9
    A fast and comprehensive games image viewer written in java!
    Downloads: 0 This Week
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