3 projects for "safety" with 2 filters applied:

  • $300 Free Credits for Your Google Cloud Projects Icon
    $300 Free Credits for Your Google Cloud Projects

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  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
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  • 1
    Caddy

    Caddy

    Powerful, enterprise-ready, open source web server w/ automatic HTTPS

    Caddy is a powerful, extensible, enterprise-ready server platform that uses TLS by default. Everything you would require in your infrastructure, from TLS certificate renewals and OCSP stapling, to reverse proxying and ingress, Caddy simplifies it all. Its modular architecture lets you do more with just a single static binary that compiles for any platform. Caddy is the only web server that uses HTTPS automatically and by default. It automatically renews TLS certificates, staples OCSP...
    Downloads: 15 This Week
    Last Update:
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  • 2
    urllib3

    urllib3

    Python HTTP library with thread-safe connection pooling

    urllib3 is a powerful, user-friendly HTTP client for Python. Much of the Python ecosystem already uses urllib3 and you should too. Thread safety, connection pooling. Client-side TLS/SSL verification. File uploads with multipart encoding. Helpers for retrying requests and dealing with HTTP redirects. Support for gzip, deflate, brotli, and zstd encoding. Proxy support for HTTP and SOCKS. 100% test coverage. Professional support for urllib3 is available as part of the Tidelift Subscription. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Brynet

    Brynet

    A Header-Only cross-platform C++ TCP network library

    Header Only Cross-platform high-performance TCP network library using C++ 11. The server uses two network threads and one logic thread, the client uses one network (also process logic) thread. Every packet size is 46 bytes. Every packet contains the client's id. Server broadcast packets to all clients when recv one packet from any client. The client sends one packet when recv packet from the server and the packet's id is equal self.
    Downloads: 0 This Week
    Last Update:
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