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A "gumbo" of tools and concepts supporting rich client applications with 2D/3D user interfaces. Expands on the code from the book "3D User Interfaces with Java 3D", and includes a generous contribution of RCP code from Meyer Sound.
Recent work includes a Norden bombsight simulator, with terrain rendering based on NASA's WorldWind SDK. For this effort YourKit has generously made available its full-featured Java Profiler (https://www.yourkit.com/java/profiler/index.jsp), which has proved...
A simulator for robotic hands.
This repository still contains the (somewhat outdated) releases and user manual. For the latest source code (recommended) please go to https://github.com/graspit-simulator
RoboComp is a robotics framework providing a set of open-source, distributed, real-time robotic and artificial vision software components and the necessary tools to create and manage them.
4-Dimensional Cell Simulator (4DiCeS) is a framework on hybrid (stochastic and deterministic) modeling and simulation of (whole) cell environments in 4D. The framework may incorporate any reaction and diffusion algorithms applicable in a 4D grid layout.
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HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
SST is a an object-oriented software foundation for a Rail Vehicle Simulator developed as a joint venture between Swedish National Rail Administration (Banverket), University of Uppsala and Swedish National Road and Transport Research Instititute.