Showing 7 open source projects for "kinect"

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  • 1
    FUBI

    FUBI

    Full Body Interaction Framework

    FUBI is a framework for full body interaction using a depth sensor such as the Microsoft Kinect with OpenNI/NiTE or the Kinect SDK. It further supports the Leap Motion Controller. FUBI is written in C++ and includes a C#-Wrapper. Releases are tested on Windows 8.1, but there also exist Linux Code::Blocks project files. Fubi's main functionality is gesture and posture recognition according to four gesture categories: 1.
    Downloads: 0 This Week
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  • 2
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    ...Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by the player) and active (carried out by the computer through the Arduino microcontroller) Any programming language can be used to develop games with toyvision, provided by implementing a TCP-IP socket. Moreover, Proccesing API and finished samples are already provided in this project. ...
    Downloads: 1 This Week
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  • 3
    KOR

    KOR

    multi-kinect system

    ...The merger holds transformation matrices for each extractor, allowing a efficient skeletons fusion from multiple point of view. The merged skeletons are broadcasted in OSC. This project is based on Melon: https://sourceforge.net/projects/kinect-melon/ [!] > requires OpenNI & NITE 1.5
    Downloads: 0 This Week
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  • 4
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] >...
    Downloads: 1 This Week
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  • 5
    Josceleton is a Java library providing access to the Microsoft Kinect. It allows you interact with multiple users by either looking at their raw coordinates of several joints, or simply use the pre-built detectors for certain gestures and posi
    Downloads: 0 This Week
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  • 6

    Multi Modal AirRobot

    Multi Modal Controller for AirRobot in USARSim

    ...There are some aspects involved in this project including touch, pose tracking, gesture recognition, voice recognition, etc and we try to utilize capabilities of devices available today such as some pose measurement tools like Android Devices (with accelerometer, compass, etc), some gesture recognizer like whether simple cameras or some other tools for instance Microsoft Kinect (with gesture and voice recognition), a Windows PC (As a Server for our application), another Windows PC (As a server to USARSim)
    Downloads: 0 This Week
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  • 7

    MMUAVC

    A Multimodal approach to control a Unmanned Aerial Vehicle

    ...There are some aspects involved in this project including touch, pose tracking, gesture recognition, voice recognition, etc and we try to utilize capabilities of some devices available today such as Android Phones and Microsoft Kinect. Using a windows appliacation called MMUAVC Fusion App, this system gathers all data from sensors and issues control commands for the QuadRotor
    Downloads: 0 This Week
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