Showing 4 open source projects for "c-support.vim"

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  • 1
    Selenium

    Selenium

    Browser automation framework and ecosystem

    Selenium automates browsers. That's it! What you do with that power is entirely up to you. Primarily it is for automating web applications for testing purposes, but is certainly not limited to just that. Boring web-based administration tasks can (and should) also be automated as well. If you want to create robust, browser-based regression automation suites and tests, scale and distribute scripts across many environments, then you want to use Selenium WebDriver, a collection of language...
    Downloads: 52 This Week
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  • 2
    CefSharp

    CefSharp

    .NET bindings for the Chromium embedded framework

    CefSharp is an easy way to embed a full-featured standards-compliant web browser into your C# or VB.NET app. CefSharp has browser controls for WinForms and WPF apps, and a headless (offscreen) version for automation projects too. CefSharp is based on Chromium Embedded Framework, the open source version of Google Chrome. CefSharp embraces modern web standards, and supports HTML5, JavaScript, CSS3 and HTML5 audio/video elements. 3D content is supported via WebGL which uses OpenGL/DirectX for hardware accelerated rendering. ...
    Downloads: 39 This Week
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  • 3
    miniblink49

    miniblink49

    Lighter, faster browser kernel of blink to integrate HTML UI in apps

    miniblink is an open source, one file, small browser widget based on chromium. By using C interface, you can create a browser with just some line code. miniblink is an open source, single-file, and currently the smallest known chromium-based browser control. Through its exported pure C interface, a browser control can be created in a few lines of code. C++, C#, Delphi and other language calls (support C++, C#, Delphi language to call). ...
    Downloads: 3 This Week
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  • 4
    gl

    gl

    Windowless WebGL for node.js

    headless-gl is an open-source Node.js library that provides a WebGL rendering context without requiring a browser window or graphical user interface. It enables developers to create and manipulate WebGL contexts directly within server-side JavaScript environments, making it possible to perform GPU-accelerated rendering tasks without launching a full browser. The project aims to conform closely to the WebGL specification so that standard WebGL APIs and shaders can be used in Node.js...
    Downloads: 0 This Week
    Last Update:
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