Showing 7 open source projects for "system volume increaser"

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  • 1
    Medical Data Segmentation Toolkit
    MDSTk is a collection of 2D/3D image processing tools aimed at medical images. It contains routines for volume data processing (3D filtering, segmentation, etc.) as well as fast low-level vector graphics library for surface and tetrahedral meshing. MDSTk has been forked by 3Dim Laboratory s.r.o. to provide better support and further push its development forward. Please check VPL (Voxel Processing Library) project available on Bitbucket (https://bitbucket.org/3dimlab/vpl).
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    Downloads: 0 This Week
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  • 2
    Quantum Toolkit
    Quantum Mechanical Toolkit And 3D Viewer for C++. Allows Data Visualisation via Images, Surfaces and Volume plots using OpenGL, as well as rapid development Quantum Mechanical Simulations. Uses the Blitz++, VTK Visualisation and Qt Libraries.
    Downloads: 4 This Week
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  • 3
    Yawi 3D (Yet Another Wand for ImageJ) implements a 3D selection tool plugin for ImageJ suitable for CT scanned images; it helps in the selection of 3D Region Of Interest (ROI) containing a tumor mass; it also provides a measure of ROI volume
    Downloads: 0 This Week
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  • 4
    vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
    Downloads: 0 This Week
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  • 5
    etdips: Exploratory Two/Three Dimensional Image Processing Software Win 2000/NT/9x based system for 3D image visualization and analysis Fast Ray Cast, Hybrid, MIP, X-Ray Volume Rendering Iso-surface extraction and Surface Rendering Key-frame based
    Downloads: 0 This Week
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  • 6
    2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
    Downloads: 11 This Week
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  • 7
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    Downloads: 1 This Week
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