Showing 30 open source projects for "java games using netbeans"

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  • 1
    grafx - Extensible Java Graphics Package

    grafx - Extensible Java Graphics Package

    Extensible Line-drawing & Polygon-filling Rasterization Libs for Java

    Line-drawing and polygon-filling rasterization algorithms in Java. Simple 2D package and more complex 3D package with Z-buffering. Texture mapping not supported at the moment. Color interpolation for lines, Gouraud shading for polygons fully supported. Floating point vertex coordinates, not integer. Pixel-level aliasing, not endpoint aliasing. Doesn't use Bresenham line style! Works with all Java versions. No external dependencies. Suitable for study in academic institutions,...
    Downloads: 0 This Week
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  • 2
    x3d

    x3d

    X3D is the open-standard format for 3D graphics scenes on the Web.

    Extensible 3D (X3D) Graphics is a royalty-free International Standard for real-time interactive 3D graphics on the Web, providing unsurpassed interoperability for 3D communications on the Web. This project includes source for example X3D scene libraries and multiple X3D codebases produced by Web3D Consortium members. All open-source contributions are welcome.
    Downloads: 12 This Week
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  • 3
    Kisekae UltraKiss

    Kisekae UltraKiss

    Kisekae UltraKiss is a full featured integrated development environmen

    UltraKiss is a computer program that implements the Kisekae Set system, KiSS, a Japanese graphics system originally developed to facilitate costume changes on virtual dolls. UltraKiss was developed to help artists build their KiSS sets. It is a full featured viewer for all KiSS dolls, games, and visual applications. It is also a complete graphical development environment for creating KiSS applications. It fully implements the FKiSS event driven programming language up to and including...
    Downloads: 16 This Week
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  • 4
    flump

    flump

    Exports Flash .FLAs to GPU-friendly formats

    Flump is a toolchain for converting Flash timeline animations into lightweight runtime formats suitable for games. It allows artists to design animations in Adobe Flash (now Animate) and export them for playback in game engines using ActionScript, Java, or other runtimes. This helps maintain smooth vector animations with minimal performance cost, particularly for mobile and web games.
    Downloads: 2 This Week
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  • 5
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 5 This Week
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  • 6
    sWangTiler

    sWangTiler

    A java implementation that generates wang tiles from any input image.

    sWangTiler is a java implementation that generates wang tiles from any given input image. By assembling wang tiles that share common edges (like domino pieces) one may generate textures of any desired size. Wang tiles greatly reduce visible repetitions making textures seem more natural and thus improve the quality of any graphic application like games, simulations etc.
    Downloads: 0 This Week
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  • 7
    This project serves as a base for Java Game Engines. It contains abstract loaders (models, textures, etc.), a rich and easy input system, and much more. to help you build your own engine and to maintain compatibility between engines (using JAGaToo).
    Downloads: 0 This Week
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  • 8
    Part authoring tool, part electronic environment, BrightMOO is designed to demonstrate the feasibility of building client-side, three-dimensional interactive environments using existing MOO technology.
    Downloads: 0 This Week
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  • 9
    Egle - Enigma Game Level Editor

    Egle - Enigma Game Level Editor

    A GUI Level Editor for the Enigma Game

    Make sure to visit the Home Page: (http://enigmaeditor.sourceforge.net/) Enigma Game Level Editor (Egle) is a project to create a level editor for the Enigma game (http://www.nongnu.org/enigma/about.html). Enigma Game Level Editor is made in the Java programming language using the NetBeans IDE.
    Downloads: 0 This Week
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  • 10

    ShapeRecognition

    Shape recognition for video games using fast algorithms (heuristics).

    This project is a really small software that can be used as a demonstration of my own shape recognition algorithms. There are a process during the shape drawing and a post-processing when it is done. Finally the shape recognition is launched. All the algorithms are done for real time gaming. So they are heuristics and do not give the optimal solution. Yet the given solution is generally a good one. In this demonstration, few shapes can be recognized: * circles * triangles * lines...
    Downloads: 0 This Week
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  • 11

    GMTool

    A tool for roleplaying gamemasters

    A Java tool that allows a gamemaster to manage notes, characters, combat, images, sounds, etc. on his computer during gaming sessions. Plugin-based to allow using it with various rpg system, such as Shadowrun, GURPS, TDE, D&D, etc.
    Downloads: 5 This Week
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  • 12
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 13
    A simple screenshot utility that takes screenshots at user selected intervals and saves them as png files to a directory selected by the user. Written in Java using the Netbeans IDE. Works on any modern operating system.
    Downloads: 0 This Week
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  • 14

    Blackspirit Graphics

    A cross-platform Java 2D graphics library using OpenGL.

    A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
    Downloads: 0 This Week
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  • 15
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
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  • 16
    Galleon is a home media server using TiVo's discontinued HME protocol. It only works on TiVo versions earlier than 20.7.2. The project is not actively maintained. If you want to maintain it, contact the admins.
    Downloads: 4 This Week
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  • 17
    Assists the design and editing of 'celtic' style braids. Braid fragments are designed algorithmically , or by hand using Bezier curved ribbons of specified width and easily assembled into patterns. Try it at http://braids.sourceforge.net.
    Downloads: 0 This Week
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  • 18
    COLLADA Refinery is a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners. Contact a project admin to become a developer!
    Downloads: 1 This Week
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  • 19
    X3DV Module Suite

    X3DV Module Suite

    The X3DV Module Suite is a free set of Netbeans modules to code in X3D

    The X3DV Module Suite is a free set of Netbeans modules to code in X3D and VRML, the open standards for interactive and immersive 3D on Internet. With it, you can create virtual worlds in 3D, using the great edition features of Netbeans. This project is not developed since years ago, so you may need to do something to update from Netbeans 6 to modern Netbeans, or use an old version with it. I am in the process of reviewing it and fix it.
    Downloads: 0 This Week
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  • 20
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 0 This Week
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  • 21
    This is a Game Map Editor, Screen Based. It's programmed in Java, and we have made several games using it like: Abusimbel Profanation Deluxe, Las 3 Luces de Glaurung. For more information see: http://masoftware.galeon.com
    Downloads: 0 This Week
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  • 22
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
    Downloads: 0 This Week
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  • 23
    MobileMath is a software written by using J2ME technolology. It turns mobile into calculator supporting many operations such as : evaluate expression, plotting, differentiate & integrate expression... It can run on any mobiles supporting Java.
    Downloads: 0 This Week
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  • 24
    Gaia is a java based volume rendering library that uses OpenGL. This project focuses on the rendering of images using ray-casting and Jini's JavaSpaces for parallel processing abilites.
    Downloads: 0 This Week
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  • 25
    RandomSelector is a tool for classroom demonstration and experimentation. Using this tool educators and students can make random selections from sets stored as text files.
    Downloads: 0 This Week
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