Showing 21 open source projects for "irrlicht"

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  • 1

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 473 This Week
    Last Update:
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  • 2
    Irrlicht Lime

    Irrlicht Lime

    .NET wrapper for the Irrlicht Engine

    ...Lime is not a distinct "engine", it is a wrapper with almost the same architecture witch native Irrlicht Engine has. You do not need to download/compile Irrlicht Engine, wrapper already has it and ready to be used straight from the box.
    Downloads: 0 This Week
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  • 3

    au3 oIrrLicht

    oIrrlicht is example of irrlicht and AutoIt with objects or DllCall

    oIrrlicht is example of Irrlicht usage with objects where funcs aren't exposed (till rev.4) and with funcs exposed for DllCall (from rev.5 and AutoIt examples). While rev.1 (object version that did not have renamed func object names) is lost, rev.4 UDF (last version with objects) folow similar principes and serve as a good start point for anyone as showcase that other languages can access IrrLicht from objects.
    Downloads: 0 This Week
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  • 4
    SPARK Particle Engine
    SPARK is an advanced particle engine written in C++ It is designed to be generic and to be integrated in any rendering engine. Some rendering modules have already been designed for OpenGL, Irrlicht and SFML
    Downloads: 1 This Week
    Last Update:
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  • 5
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 6
    irrBuild generates native solution, Makefile and workspace for irrlicht library and its examples using Premake based build scripts. These scripts can also be used as build templates for cross platform irrlicht applications.
    Downloads: 0 This Week
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  • 7
    Ani2Pov is a 3d file converter for Anim8or (PovRay,ms3d, SMD, Collada, Ogre, Irrlicht, ASE, AC3D, VideoScape...) It can also convert several 3D file formats to Anim8or (using ASSIMP). Learn More:. http://texel3d.free.fr/projets/ani2pov/index.html
    Downloads: 0 This Week
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  • 8
    Jirr is a Java binding of the incredible Irrlicht Engine. Its aim is to get a state-of-the -art and high performance open source and cross platform 3D engine for Java programmers.
    Downloads: 2 This Week
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  • 9
    Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
    Downloads: 0 This Week
    Last Update:
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  • 10
    A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
    Downloads: 0 This Week
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  • 11
    IrrLib is a library wrapper for the 3D/2D graphics engine Irrlicht.
    Downloads: 0 This Week
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  • 12
    This project is a fork of the Irrlicht Engine with several add-ons and improvements,<getting the lastest advanced features in 3D rendering and a more complete Game Framework.
    Downloads: 0 This Week
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  • 13
    The ILS Engine (Irrlicht#) is a high performance port of the popular Irrlicht Graphics Engine. Rewritten completely in C#, it provides a pure .NET assembly for any .NET based graphics project.
    Downloads: 0 This Week
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  • 14
    IrrLua - A Lua front end to the Irrlicht game engine
    Downloads: 0 This Week
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  • 15
    This is a VSE - Visual Scene Editor. VSE is a tool for creating xml-based descriptions of 3D scenes for 3D computer games. It is written on C/C++, using MFC, STL and IrrLicht ( http://irrlicht.sourceforge.net/ ).
    Downloads: 0 This Week
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  • 16
    FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
    Downloads: 0 This Week
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  • 17
    Bindenlicht is a Java(tm) binding for the Irrlicht Engine, bringing a high quality open source 3D engine to the Java(tm) platform.
    Downloads: 1 This Week
    Last Update:
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  • 18
    Port of the Irrlicht engine for the S60 3rd Ed platform. Aimed to be run in the Nokia N95 8Gb.
    Downloads: 0 This Week
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  • 19
    Irrswig is a project to create many language bindings for the Irrlicht rendering engine using the swig binding generator.
    Downloads: 0 This Week
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  • 20
    Pascal binding for the Irrlicht Engine. The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
    Downloads: 0 This Week
    Last Update:
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  • 21
    RealityFramework is a graphics (Irrlicht .NET CP), sound (openAL), physics (Newton Dynamics), scripting (LUA) and networking (Lidgren) solution for multimedia applications.
    Downloads: 0 This Week
    Last Update:
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