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Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
A software tool enabling the user to browse through an image stack created by a confocal microscope. Points can be plotted through the stack, producing a digital 3D representation, which can be viewed in 3D and compared with other plots.
AFAR (AgentFactory Augmented Reality) is a NetBeans module for developing intentional agent based Augmented Reality (AR) applications. AFAR deploys AgentFactory agents.
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Quick3dApplet - a java applet for displaying interactive 3d on a webpage. This is a fast renderer that should be viewable on most browsers without the viewer having to load extra plugins (uses java 1.1). It can read the 3ds model format.
T3D2 - Terrain Track Thermal Data Displayer. Takes 3D GPS tracks and displays the flights over 3D Digital Elevation Data along with pixel data mapped over the terrain. Analyzes the flight for thermals. Checks if a pilot flew optimal.
J2RGF is a Java Framework for managing graphical objects. It contains different rendering options and viewing abilities (stretch or zoomable/movable view). All objects are placed in a raster for easy rendering and positioning.
The goal of this fractal renderer is to enable intricate images to be created with maximum control over the results. To this end, it supports multiple layers, many fractal types (including user – defined equations) and different ways of rendering.
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A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.
UnBBoolean is a 3D modeling tool to apply boolean set operations on primitive solids. It's based on Constructive Solid Geometry concepts. Java3D required. Includes a library to apply boolean set operations on solids, that can be used by any Java3D app.
powerPlant is a plant modelling tool based on parametric plant descriptions, producing highly detailed models that can be exported to 3ds. Deriving similar plants is a matter of 1 click! Complete scenes can be composited with the integrated scene editor.
Pixie is a photorealistic renderer that uses a RenderMan-like interface. Features include programmable shading, motion blur, depth of field, raytracing, scan-line rendering, occlusion culling, global illumination, caustics ...
Yawi 3D (Yet Another Wand for ImageJ) implements a 3D selection tool plugin for ImageJ suitable for CT scanned images; it helps in the selection of 3D Region Of Interest (ROI) containing a tumor mass; it also provides a measure of ROI volume
Vegetation3D is a library for realistic visualization of vegetation. Every phase of this process, such as plant topology generation (L-System) or mesh generation may be controlled and used separately.
Calculating 2D-Gray-scale bitmaps Calculation of a 3D-rotation-body form a detected area by using different image processing algorithms. Developed for the German Aerospace Center (DLR). Used Projects: Substance (GUI)
A JBIG2 decoder written for Java under a BSD license
The JPedal JBIG2 Image Decoder is a 100% pure Java image decoder for the JBIG2 file format. The decoder takes the JBIG2 image processing technology developed for the JPedal PDF renderer in 2007 and makes it available as a generic library for more general usage.
The JDeli Image Library https://www.idrsolutions.com/jdeli contains a much enhanced and faster version and also provides a complete ImageIO replacement (see https://www.idrsolutions.com/jdeli/imageio-replacement) for Tiff, JPEG, JPEG2000, Png as well as lots of other image formats including Dicom, WMF, PSD, SGI and WebP.
GlueFace is a Java application for adding lipsync'ed facial animation to BrickFilms (Lego-style) films. The position, size, rotation and 3D spin can be modified using a timeline, so the face "sticks" accurately to the character.
MonkeyWorld3D is a scene graph editor for the jMonkeyEngine (jME). You can edit scene elements, terrain, physics and animations. Our aim is to make a WYSIWYP (What you see is what you play) game editor.