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Cloud tools for web scraping and data extraction
Deploy pre-built tools that crawl websites, extract structured data, and feed your applications. Reliable web data without maintaining scrapers.
Automate web data collection with cloud tools that handle anti-bot measures, browser rendering, and data transformation out of the box. Extract content from any website, push to vector databases for RAG workflows, or pipe directly into your apps via API. Schedule runs, set up webhooks, and connect to your existing stack. Free tier available, then scale as you need to.
Ruby scripts grow 3D fractals and render them with PovRay, OpenInventor and YASRT. Includes (rough) ports of Lauren Lapre's LPARSER to GNU C++. Includes a RubyTk "sketch" output for quick previews as you edit a script.
ezAlbum is an easy to install and use photo album written in PHP 4, featuring description of albums in XML format, automatic generation of the photo's thumbnails and templates support.
SPG is a photo gallery maker. It is intended to be used when a large set of pictures needs to be published easily on the Internet. SPG is meant to be very easy to use and require very little amount of setup. The publication of pictures is done simply by
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
Cross platform raytracer that accepts scene description scripts written in GML. The scripts have the ability to handle functions, recursion and binding.
Charts Library and Visual Environment.
Free software for scientific and business charts generation. Converts data flows into well-designed images. Suitable for web, reports, presentations and applications development. Based on its own CHD format.
hostingstar.com.au's open source software.
To be used primarily for dotnetnuke modules, a cross platform backup system, .net (dotnet) user controls, 3d plugins and many other bits and pieces.
Wrecked Games Engine is a cross-platform 3D game engine written in C++. With a limited amount of abstraction, the engine is meant to be simple. The game logic is separated and driven by scripts.
ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.