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It's a small program using the .net Framework (originally 3.5) which can modify the wallpaper on windows using DirectX with images and videos.
I'm using libvlc (ver:0.8.6i VLC) to play the video.
Command line tool to convert BMP images to binary bitmaps and c header files with 8bit page layout instead of line layout (one byte is 8-bit vertical line). Can be used to present data for graphical LCD images in micro controller programming (eg AVR).
Glorg is a multipurpose OpenGL/OpenAL graphics and multimedia framework developed for use with the .NET languages on the Windows platform.
Support for Mono may be implemented.
It is at this point written 100% in C#
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This project aims to create a complete mesh sequence segmentation environment:
a framework to create, test and compare mesh sequence segmentation algorithms. It will also provide building blocks to create these algorithms and a graphical environment.
This application is a .NET based framework, designed for helping in development of different volume reconstruction, 3D voxel visualization and color consistency algorithms in multi view dynamic scenes.
lib2geom (2Geom in private life) is a library developed for inkscape to provide a robust computational geometry framework. It is not a rendering library, instead concentrating on high level algorithms such as computing arc length.
xcon is a simple xaml to raster conversion tool. This command line application can convert to the following raster formats: bmp, jpg, gif, png, tif and wmp. Run xcon -help for explanation of the syntax. Requires .NET Framework 3.0 or later.
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A raster graphics library for TCL, with a modular framework for loading 32bit RGBA buffers (ie from an image file), compositing them and saving them or displaying them. TTF font rendering and basic primitives are also supported.
Gimp User Filter is a plugin for The Gimp (http://www.gimp.org/), originally written by Jens Restemeier back in 1997. This project is about maintaining the plugin, keeping it compatible with current versions of Gimp, and eventually extending its features
SaughGoon Engine 1 is free framework for simple 2D/3D games. Engine is intended to be proving ground for beginner programmers, so code is awful and barely useful for any practical purpose. Be warned.
Program for creating slideshows of pictures. It uses DirectX capabilities of the Graphic card for showing transitions between pictures like fading, scrolling, zooming... Requires Microsoft .NET Framework 2.0 and DirectX 9 runtimes!
A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
S2iLib includes Harpia, a visual way of programming image processing algorithms, with a growing selection of OpenCV functions. Harpia is portable, and features capture from video devices in GNU/Linux and MS-Windows, and retrieves a compact OpenCV C-code.
Brook is an ANSI C like general purpose stream programming language and is designed to incorporate the ideas of data parallel computing and arithmetic intensity into a familiar, efficient language. Has OpenMP CPU, OpenGL, DirectX 9 and AMD CTM backends.
DirectPython is a C++ extension to the Python programming language which provides access to DirectX (9.0c) API, including Direct3D, DirectSound, DirectShow and DirectInput.
QtOPENCASCADE is a framework for integrating the OpenCascade Solids Modelling library with the Qt4 toolkit to enable the development of multi-platform CAD and CAE applications.
*** PROJECT MOVED !! Please go to http://www.codeplex.com/flickrexplorer *** There are several uploaders but no photos mass downloaders for www.flickr.com. So here it is now ! (C#, Flickr.NET 1.4, .NET Framework 2.0). Brand new version !
openPlex will be an high-scalable and module based entertainment engine. This engine will be written in C# and will use the abilities of a manages language environment such as the Microsoft .NET Framework.
A 3D data visualization tool, specializing in the display of robotically collected point, range, and volumetric data. Provides a very flexible framework for different file formats and visualization parameters.
rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components
MD2 (Quake II Style) 3D model loader and animator for the C# XNA games development framework; includes demonstration/tutorial application. Developed on Microsoft C# Express 2005 and the Microsoft XNA Games Development Framework 1.0 Refresh release.
Ported to GitHub for consolidation/preservation:
https://github.com/aussieboosh/XNA-MD2-Model-Loader