Showing 68 open source projects for "cpu-g"

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  • 1
    Brook+ is a high level C-like language with extensions for stream programming on different compute devices such as CPUs and GPUs. Supports an ATI CAL and x86 CPU backend. Keywords : GPGPU, GPU Computing, HPC
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  • 2
    A utility to help you replace LDraw parts with no visible studs or tubes with boxes. Saves rendering time and CPU power.
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  • 3
    A small utility for converting DNT files produced by Genius G-Note tablets into vector-based SVG format (displayable in Firefox, IE ...)
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  • 4
    A fast JPEG2000 encoder running on CUDA-capable GPUs. Supports lossless and lossy encoding. Both commandline tool with GUI and CUDA/C++ library. Visit >> http://cuj2k.sourceforge.net << for further information.
    Downloads: 1 This Week
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  • 5
    tkBacktracer is a cross-platform interactive visualization tool to explore the tool motions in RS-274D "G-code" CNC files used in computer controlled milling and manufacturing.
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  • 6
    Providing stretch and blit routines for SDL surfaces. These are optimized for speed including lots of assembler parts in the general routines and dynamic cpu native code generation for applications to compile specialized stretch-and-blit routines at runti
    Downloads: 14 This Week
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  • 7
    A tool for generating animated images of tweened color blends based on bezier surface patches where the height of the surface patch represents the color value. Three patches are used (R,G,B) to make up each patch. See website for web start application.
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  • 8
    Brook is an ANSI C like general purpose stream programming language and is designed to incorporate the ideas of data parallel computing and arithmetic intensity into a familiar, efficient language. Has OpenMP CPU, OpenGL, DirectX 9 and AMD CTM backends.
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  • 9
    Platform independend, multithreaded fractal generator. Fine control over thread/CPU usage; unlimited precision; smooth/random/function coloring; supports color map files (over 1600 available); many image file formats. For any Java 1.5+ (32/64 Bit) VM.
    Downloads: 0 This Week
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  • 10
    This project makes it possible to switch 8 LEDS over a USB connection. It indicates the CPU work or animations. The following page contains the schematic, firmware ... http://www.cesko.host.sk/IgorPlugUSB_RS232/IgorPlug-USB%20(AVR)%20RS232_eng.htm
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    Downloads: 10 This Week
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  • 11
    The CPU RightMark suite is meant for objective measurement of performance of modern and future processors in different computational tasks such as numerical modeling of physical processes and solving of 3D graphic problems.
    Downloads: 0 This Week
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  • 12
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
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  • 13
    Testlab for Image Processing: You can enter formulas like "r = r + b/2; g=g*2; b=b/2" and watch/store the Result. Alternatively cou can run a convolution matrix on the source image. Implemented in Java, fully GUIed, avg. performance.
    Downloads: 0 This Week
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  • 14
    JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
    Downloads: 0 This Week
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  • 15
    SMP 4 LiNuX Balls 2 To Wall high performance dual CPU applications.
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  • 16
    An open abstraction layer for realtime graphics applications. This project is a highly optimised cross platform (or will be) kernel for games. One Opal HAL shall exist for each target CPU. The C++ sources are ANSI compliant and should compile without chan
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  • 17
    JellyMark is a next-generation OpenGL and CPU benchmarking program. Features: Realtime Physics simulation of non rigid body bouncing in a rotating cube. 100% Assembly optimized FPU spring calculation routine. Cube environment mapping for reflections.
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  • 18

    cl-jpeg

    JPEG encoder implementation using OpenCL

    This is a research project to test GPU (OpenCL) usability for image compression. Jpeg format is chosen because it is relatively simple and I am familiar with it. 2013-01-22: For now only pixel conversion and DCT transform is done with OpenCL, entropy coding is done with CPU in one thread. Unfortunately this implementation is no match for even one threaded SSE2 jpeg encoder, too much data goes through PCIe. Look at "Debunking the 100X GPU vs. CPU Myth: An Evaluation of Throughput Computing...
    Downloads: 0 This Week
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