Showing 502 open source projects for "vb6 source code"

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  • 1
    WIA On TWAIN
    [Important] The project moved to GitHub. Please use the following GitHub project page from now on: https://github.com/twain/wia-on-twain A WIA on TWAIN driver implementation designed to expose all necessary scanner functionality while adhering to the WIA 1.0 and WIA 2.0 specification and achieving compatibility with all WIA compliant applications.
    Downloads: 10 This Week
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  • 2
    The Perl 3D-extension of MFPic LaTeX package aimed to high quality draw of spatial objects, such as vectors, curves, bounded surfaces.
    Downloads: 1 This Week
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  • 3
    irrBuild generates native solution, Makefile and workspace for irrlicht library and its examples using Premake based build scripts. These scripts can also be used as build templates for cross platform irrlicht applications.
    Downloads: 0 This Week
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  • 4
    The purpose of this projects is to define, design and code a models-sharing system for the RepRap replication machines, so that end-users and designers can easily find, create, modify or build objects models.
    Downloads: 0 This Week
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  • 5
    Port of dcraw to C#. Thanks for Dave Coffin the original. Based on v8.88. Code is very much prototype quality and only tested with 450D. Output files from this differ from ones created with the original dcraw (see AHD file for further details)
    Downloads: 3 This Week
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  • 6
    Fold is a java 2.5D graphics engine based on pure Java2D code.
    Downloads: 0 This Week
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  • 7
    slide show
    A simple slide show of images. Code is JavaScript, used jQuery library. Easy web slide show of photos.
    Downloads: 0 This Week
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  • 8
    LDraw utility for creating replacement minifig head .DAT part files with inline POV code for improved renderings in POV-Ray. ML-Cad or your LDraw editor of choise will ignore the inline code and show the parts just as before.
    Downloads: 0 This Week
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  • 9
    This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
    Downloads: 1 This Week
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  • 10
    code in this repository is now deprecated, vvvv has moved to github. please see: https://github.com/vvvv/vvvv-sdk --- a collection of standards-based plugins compatible with (among others) vvvv: video tracking plugins based on the freeframe api, audio/video directshow filters, and plugin nodes based on vvvvs own plugin interface. for vvvv see: http://vvvv.org
    Downloads: 0 This Week
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  • 11
    Color Capture and color code evaluator - Converts color code like "#ff0000" to color, you can view the color in the small form - Capture color from pc screen or by browse image and Convert the color into code. you can minimize it to start bar.
    Downloads: 0 This Week
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  • 12
    Optical System raytracing prototype. It should be a toolkit for the rapid coding of a optical system which someone wants to raytrace. User will code his optical elements and define (code) light sources and optic will render the scene.
    Downloads: 0 This Week
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  • 13

    VisualCube

    A php script for generating Rubik's cube visualisations

    INSTALLATION INSTRUCTIONS These instructions are for installing the script on your own web server. If you do not have access to your own server, or would just like to try out the software, please visit: http://cube.crider.co.uk/visualcube.php PREREQUISITES You will need: * Access to an Apache web server with PHP and ImageMagic installed. * A MySQL database. This is optional, but will improve performance if you have a high traffic website. STEPS 1. Download the code using...
    Downloads: 1 This Week
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  • 14
    POVColor is a visual color and gradient picker for POV-Ray. It allows the user to visually pick the color and/or gradient and automatically generates the output code needed by POV-Ray.
    Downloads: 2 This Week
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  • 15
    TeXGrapher is an application for drawing graphs and exporting them into code for GraphTeX, which is a package for LaTeX that provides macros for specifying drawings within LaTeX source file.
    Downloads: 0 This Week
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  • 16
    ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
    Downloads: 1 This Week
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  • 17
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
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  • 18
    Rage stands for Really Amateurish Graphics Engine. It is designed for use with multiple rendering windows such as in a Win32 MDI application. Inspired by OGRE, RAGE shares some semantics, although uses none of the code. Will help OGRE experienced users.
    Downloads: 0 This Week
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  • 19
    With high emphasis on usability we provide song presentation / song projection software for church services or general events that rival OpenLP/ZionWorx/SongPro. We have easy to learn, highly usable open source software without cutting back on featur
    Downloads: 4 This Week
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  • 20
    AAImageViewer + AAImageLib
    AAImageViewer + AAImageLib is a simple application which can Read and Write all HDI Dune image formats (AAI, BMP, PNG, JPG). It includes a .NET library to read and write AAI image format.
    Downloads: 0 This Week
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  • 21
    This card will capture High Definition Video 1280x720 at 30fps, and soon be capable of 60fps and maybe even 1080p. This is a hardware project so source code, RTL, and board CAD files will be involved. All IC's and parts should be easily available.
    Downloads: 0 This Week
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  • 22
    MANDELBROT SETS
    Open Source Code to Show mandelbrot set generator and to zoom in and out using OpenGL and C++
    Downloads: 0 This Week
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  • 23
    Open source programmer friendly 3D engine using DirectX/OpenGL/Software renderers (written in C++ for Windows). Project has been moved from sourceforge to google code. New homepage: http://code.google.com/p/l1engine Old one: http://l1engine.sourcefor
    Downloads: 0 This Week
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  • 24
    A cross-platform aplication to explore online free maps (OpenStreetMap). Build with python and pygame, full immersive environnement. Actually only source code, require pygame.
    Downloads: 0 This Week
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  • 25
    An implementation of Bruhn et al.'s fast variational optical flow algorithm using the OpenCV image processing library. The code calculates dense flow fields with a user-specified level of precision.
    Downloads: 0 This Week
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