Showing 3 open source projects for "hardware"

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    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls through its software-based rendering engine. ...
    Downloads: 158 This Week
    Last Update:
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  • 2
    San-Libs

    San-Libs

    Fixes the scanner error / Corrige les erreurs du scanner

    [En] San-Libs fix the device detection error when the scanner driver is already installed in the Linux systems using the Sane backends. San-Libs utility will verify the Sane libraries and set the configuration files to detect your scanner. [Fr] San-Libs corrige l’érreur de détection du scanner alors que le pilote est installé sur les systèmes Linux qui utilisent les back-end de Sane. L’utilitaire San-Libs va vérifier les librairies et reconfigurer les fichiers de Sane pour détecter...
    Downloads: 10 This Week
    Last Update:
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  • 3
    BRL-CAD

    BRL-CAD

    Open Source Solid Modeling CAD

    BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
    Downloads: 39 This Week
    Last Update:
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