Showing 8 open source projects for "audio development"

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  • 1
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
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    Downloads: 0 This Week
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  • 2
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 0 This Week
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  • 3

    Analyzer for Files

    A tool to look into file contents

    Analyzer for Files (AoF) is a tool to look into file contents, analyze the structure with installed plug-ins, and show the results with several split windows including converted data and a tree if successful. It was designed as a workbench with a core and plug-in extensions. It can handle the normal plain-text file and data, complex binaries supported with the corresponding plug-ins. What's more, the developers can deploy and release their own plug-ins according to the plug-in developing...
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  • 4
    RNNLIB is a recurrent neural network library for sequence learning problems. Applicable to most types of spatiotemporal data, it has proven particularly effective for speech and handwriting recognition. full installation and usage instructions given at http://sourceforge.net/p/rnnl/wiki/Home/
    Downloads: 3 This Week
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  • 5
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
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  • 6
    A modular audio programming language, designed to write applications quickly. Its main goal is real time audio processing, but it should be used for any kind of development.
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  • 7
    MediaStation - the Media Application FrameWork for openBeOS - MediaStation has a strong focus on making openBeOS the No.1 solution for multimedia professionals - MediaStation builds up a leading development environment based on the MIT license\n
    Downloads: 0 This Week
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  • 8
    The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
    Downloads: 0 This Week
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