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Our idea for vgl is to build an object oriented Vector Graphics Library written in C++ using openGL for rendering. The focus of the library is to construct a clean object model that is exceptionally fast. We plan to support Linux, Win32 and Mac OS X.
PyFile is a Pygame (Python+SDL) based file manager/browser which provides the usual functions expected by such a tool in a graphically intensive way instead of a usual boring and simple GUI. PyFile is also highly customizable!
Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
geqos (Gnome editor for Quality of Service) is a gnome network management application that provide an easy-to-use graphical user interface for configuring and monitoring QoS under linux
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
Pingo provides Platform INdependent Graphics Objects for python. Based around a hierarchy of Containers which inherit their parents' style attributes and coordindate spaces, it provides an object-based representation for vector graphics
GeekCAD is a free open source CAD system. It's based on Qt4.
Features of this project:
1. dxf import, export;
2. raster bitmaps export;
3. native postscript or pdf export (in future);
4. Python scripting;
5. Parametric drawings.
Graphical pre-print pdf manipulation tool. Written in PyGtk it use Cairo and poppler to render and generate PDF files. This tool is similar to FinePrint.
Fresco is a graphical application that aims to simplify the most common image effects by achieving desired subtle effects via only a few clicks!
Features include, Crop, Resize, Reflections, Borders, Shadows, Perspective, and many more to come!
Nodepad is an agile environment for prototyping special effects.
Useful for visualizing in advance an algorithm before it gets implemented in a more complex software such as Maya, XSI, or blender.
ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
A Blender python API to make it easy for other script developers to create their own GUI elements. The hole API is designed in an object orientated manner.
One of the main goals is that the API will also work with Blender 2.50 in the future.
mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now
it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
TAK Uploadr is a simple program for uploading many files to Flickr. It doesn't show previews of the chosen files, it only works with filenames, so it's suited for long lists of files. I use it for uploading whole directories full of images.
A Graphical Editing Framework(GEF), for Python. It provides a canvas similar to wxArt2D and a editing framework based on MVC. The framework can be used to develop scientific and engineering tools that require graphical editing.
The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
PixLab is a peculiar raster-based graphic editor giving one more additional drawing aspect to an artist. Not only traditional elements of painting, such as color and shape, but also artist's brush dynamics is fixed and displayed.
Self-Organizing Photo Album is an application that automatically organizes your collection of pictures primarily based on the location where the pictures were taken, at what event, time etc.
MediaStation - the Media Application FrameWork for openBeOS
- MediaStation has a strong focus on making openBeOS the No.1 solution for multimedia professionals
- MediaStation builds up a leading development environment based on the MIT license\n