Showing 19 open source projects for "pixelexperence-plus"

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  • 1
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be...
    Downloads: 3 This Week
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  • 2
    Devignetting application for DNG images; originally written for Leica cameras, CornerFix now works with most cameras including Sony NEX and Sigma DP series. CornerFix fixes the "cyan corners" and/or "red edges" problem when using wide angle lense
    Downloads: 8 This Week
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  • 3
    VocalEasel is a simple lead sheet editor and music rehearsal tool designed for the needs of Jazz vocalists, using LilyPond to produce printable lead sheets and MMA (Musical Midi Accompaniment) to produce MIDI accompaniments.
    Downloads: 0 This Week
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  • 4

    LDView

    Real-time 3D viewer for LDraw LEGO models with OpenGL acceleration.

    LDView is a 3D viewer for LDraw LEGO models with a focus on quality rendering with good performance. It also contains many features geared specifically toward LDraw part authoring.
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    Downloads: 20 This Week
    Last Update:
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  • 5
    Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
    Downloads: 1 This Week
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  • 6
    The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
    Downloads: 0 This Week
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  • 7
    library of extensions to MaxMSP software
    Downloads: 0 This Week
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  • 8
    HDRFlow is a framework to process high-dynamic range (HDR) and RAW images. It's written in C++, and is both cross-platform and hardware accelerated on modern GPUs.
    Downloads: 0 This Week
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  • 9
    An open source 3D engine designed specifically to use ObjectiveC.
    Downloads: 0 This Week
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  • 10
    SimVRML is a system for providing a robust Virtual Reality system for the Macintosh. The focus of SimVRML is simulation and scientific computing based upon the Virtual Reality Modeling Language (VRML). SimVRML provides VR viewing for Mactel and G5 Macs
    Downloads: 0 This Week
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  • 11
    The intention is the creation of a media player which has the capabilities of organizing the movies, and that it is at the same time a p2p program with a strong API for 3 party webpages and servers to use it as a competitor for the iTunes store.
    Downloads: 0 This Week
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  • 12
    FlightTrack is a 2D/3D GPS track viewing software for light aviation pilots using MacOS X.
    Downloads: 0 This Week
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  • 13
    A modular audio programming language, designed to write applications quickly. Its main goal is real time audio processing, but it should be used for any kind of development.
    Downloads: 0 This Week
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  • 14
    Starfish generates unique wallpaper patterns for a lively, colourful, and eye-catchingly unique desktop. It can be configured to automatically create new images at set time intervals, or you can manually request a new desktop anytime.
    Downloads: 0 This Week
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  • 15
    The XonX project is used by developers of XFree86 for Darwin and Mac OS X to share and distribute code and information. All of the code developed is committed to the XFree86 Project's CVS server.
    Downloads: 0 This Week
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  • 16
    SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
    Downloads: 0 This Week
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  • 17
    OS X port of the Svlis the GPL Set-theoretic Kernel Geometric Modeler (Kernel) produced by the University of Bath, UK. The source code was released on the 21nd of September 2001 under the GPL by bath Uni.
    Downloads: 0 This Week
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  • 18
    An Open Source Render compatible with the RenderMan Interface (currently version 3.2) from Pixar and highly expandable, with addition of geometric plug-ins, hidder plug-ins, output device plug-ins, and Shading Language extension plug-ins.
    Downloads: 0 This Week
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  • 19
    RhapsOGL : The first ever released OpenGL iTunes' Plug-in for MacOS X
    Downloads: 0 This Week
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