Showing 13 open source projects for "mac framework"

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  • 1
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be...
    Downloads: 4 This Week
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  • 2
    TextMate

    TextMate

    TextMate is a graphical text editor for macOS 10.12 or later

    Powerful and customizable text editor with support for a huge list of programming languages and developed as open source. Making multiple changes at once, swapping pieces of code, and a lot more is made trivial with TextMate’s easy way to add multiple insertion points. Select what you want to search, what you want to search for, and TextMate will present the results in a way that makes it easy to jump between matches, extract matched text, or preview desired replacements. See what files have...
    Downloads: 2 This Week
    Last Update:
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  • 3
    Pop

    Pop

    iOS and OS X animation library for physics-based interactions

    Pop is an extensible animation engine for iOS, tvOS, and OS X. In addition to basic static animations, it supports spring and decay dynamic animations, making it useful for building realistic, physics-based interactions. The API allows quick integration with existing Objective-C or Swift codebases and enables the animation of any property on any object. It's a mature and well-tested framework that drives all the animations and transitions in Paper. By adding the project to your project and...
    Downloads: 0 This Week
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  • 4
    The project will provide a Cocoa framework to interface OpenGL in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D
    Downloads: 0 This Week
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  • 5
    GNUexp
    GNUexp is a GNUstep/Cocoa framework and a collection of tools helping you to plan, develop, and administer applications associated with visual psychophysics, experimental psychology and statistical data analysis.
    Downloads: 0 This Week
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  • 6
    HDRFlow is a framework to process high-dynamic range (HDR) and RAW images. It's written in C++, and is both cross-platform and hardware accelerated on modern GPUs.
    Downloads: 0 This Week
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  • 7
    Poor Paint is an Open Source framework for painting software on Mac OS X. It demonstrates how to use Cocoa, canvas, event, etc.
    Downloads: 0 This Week
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  • 8
    QuickDicom is an easy to use dicom medical imaging package for Mac OSX, providing QuickLook, Spotlight, Quartz Composer, Window/Level and a dicom file analyzer. Also included is the iiDicom Framework for image/dictionary usage in Objective C and Python.
    Downloads: 0 This Week
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  • 9
    Narrative is a Mac OS X native plotting framework written with the Cocoa API. It is already capable (see, e.g., www.trade-strategist.com), but will evolve into a complete OO solution to plotting in Cocoa and GNUStep.
    Downloads: 0 This Week
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  • 10
    This project is a framework (i.e., library) for Mac OS X applications to link in. It provides plots of data together with the supporting machinery (objects inheriting from NSDocument, for example) that applications can use to manipulate the plots.
    Downloads: 0 This Week
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  • 11
    Tracy: a raytracer is a raytracer built upon the Cocoa framework. This is an amateur project, but intends to provide many interesting features.
    Downloads: 0 This Week
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  • 12
    GNUstep Generic Graphic Manipulate Framework. This is just a place holder. The project will be merged into AP3's raster engine. Follow the website link to the new address.
    Downloads: 0 This Week
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  • 13
    SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
    Downloads: 0 This Week
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