Showing 4 open source projects for "code framework"

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  • 1
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager.
    Downloads: 2 This Week
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  • 2
    macSVG

    macSVG

    An open-source macOS app for designing HTML5 SVG

    macSVG is a MIT-licensed open-source macOS app for designing HTML5 SVG 1.1 (Scalable Vector Graphics) art and animation. macSVG can produce dynamic, high-quality graphics and animation for HTML5 web views that work on most major desktop and mobile platforms, including iOS, Android, macOS, Microsoft Windows and Linux. macSVG uses the standard macOS WebKit framework for interactive editing and rendering of SVG documents, in addition to several Cocoa plug-in bundles for editing SVG elements and attributes. Apple’s free Xcode system is required to build the macOS application from the source code. Most of the application source code is written in Objective-C language, but a Swift language target has been added recently for a plug-in editor bundle. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    TextMate

    TextMate

    TextMate is a graphical text editor for macOS 10.12 or later

    Powerful and customizable text editor with support for a huge list of programming languages and developed as open source. Making multiple changes at once, swapping pieces of code, and a lot more is made trivial with TextMate’s easy way to add multiple insertion points. Select what you want to search, what you want to search for, and TextMate will present the results in a way that makes it easy to jump between matches, extract matched text, or preview desired replacements. See what files have...
    Downloads: 0 This Week
    Last Update:
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  • 4
    The project will provide a Cocoa framework to interface OpenGL in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D
    Downloads: 0 This Week
    Last Update:
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