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The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
The project will provide a Cocoa framework to interface OpenGL in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D
HDRFlow is a framework to process high-dynamic range (HDR) and RAW images. It's written in C++, and is both cross-platform and hardware accelerated on modern GPUs.
Narrative is a Mac OS X native plotting framework written with the Cocoa API. It is already capable (see, e.g., www.trade-strategist.com), but will evolve into a complete OO solution to plotting in Cocoa and GNUStep.
The intention is the creation of a media player which has the capabilities of organizing the movies, and that it is at the same time a p2p program with a strong API for 3 party webpages and servers to use it as a competitor for the iTunes store.
The Writers Forge is a fiction authoring suite, an IDE for writers. The tool suite will provide integrated support for writing screenplays and prose, and developing plot and character. The backend will support many target formats, including XML and PDF.
GNUstep Generic Graphic Manipulate Framework. This is just a place holder. The project will be merged into AP3's raster engine. Follow the website link to the new address.
CameraTransfer is a GNUstep front-end to the gphoto2 library.
It is able to transfer files from the camera to the computer, delete files from the camera etc.
The XonX project is used by developers of XFree86 for Darwin and Mac OS X to share and distribute code and information. All of the code developed is committed to the XFree86 Project's CVS server.
The DIPS, \"Digital Image Processing with Sound\", is the set of Max objects that handles the real-time visual image processing events and the OpenGL functions in the jMax GUI programming environment.
SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
OS X port of the Svlis the GPL Set-theoretic Kernel Geometric Modeler (Kernel) produced by the University of Bath, UK. The source code was released on the 21nd of September 2001 under the GPL by bath Uni.
PowerMaker will be a fully developed Text/Word Processor and Presentation/Slide Manager for MacOS X. Name comes from two commercial Apps it tries to resemble and mix in look and feel as good as possible: PowerPoint by Microsoft & FrameMaker by Adobe
Firefly is a simple, relaxing program that animates three dimensional surfaces as they grow and morph between one another. The program is implemented with AppKit and OpenGL in Objective-C for Mac OS X.
An Open Source Render compatible with the RenderMan Interface (currently version 3.2) from Pixar and highly expandable, with addition of geometric plug-ins, hidder plug-ins, output device plug-ins, and Shading Language extension plug-ins.