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A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)
Engine_3D is a real-time 3D engine project grabbed from my old data.
The entire 3D rendering is pure software: no OpenGL or the like, no 3D graphics card acceleration!
And: Engine_3D is completely programmed in Ada.
Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !...
DOS and Linux versions available.
WDMF is a collection of C libraries designed for creating games and other multimedia applications. It has mostly been designed as a project to keep the programmer occupied over several Twitch.tv streams; however, it is hoped that it may be useful to others as it is updated.