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A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)
Engine_3D is a real-time 3D engine project grabbed from my old data.
The entire 3D rendering is pure software: no OpenGL or the like, no 3D graphics card acceleration!
And: Engine_3D is completely programmed in Ada.
Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !...
DOS and Linux versions available.
Remarks for the DOS version:
It is also a funny example of a game system almost fully in Ada,...
this is a highly advanced open source paint program that has a full gui it runs in msdos a dialup modem sound during saving or loading is normal and can be disabled by removing the "sound()" and "nosound()" calls in the sourcecode