Showing 22 open source projects for "logic"

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  • 1
    Draper

    Draper

    Decorators/view-models for Rails applications

    Draper adds an object-oriented layer of presentation logic to your Rails application. Without Draper, this functionality might have been tangled up in procedural helpers or adding bulk to your models. With Draper decorators, you can wrap your models with presentation-related logic to organize and test this layer of your app much more effectively. Imagine your application has an Article model.
    Downloads: 3 This Week
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  • 2
    Project AIRI

    Project AIRI

    Self hosted, you-owned Grok Companion

    airi is a self-hosted AI companion platform designed to create interactive virtual characters capable of real-time conversation, gameplay interaction, and multimedia presence. The project aims to emulate advanced AI personalities similar to popular autonomous VTuber-style agents, combining voice interaction, animation, and behavioral logic into a unified system. It supports deployment across web, macOS, and Windows environments, making it accessible for hobbyists and developers building digital companions. airi integrates real-time voice chat capabilities and can interact with external applications such as games, enabling more immersive and dynamic experiences. The system emphasizes user ownership and local hosting so developers maintain full control over their AI companion instances. ...
    Downloads: 199 This Week
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  • 3
    Riko4

    Riko4

    A Fantasy Console intended as a tool for pixel art game development

    Riko4 is a fantasy console designed as a tool for pixel art game development. It provides a virtual environment for creating and running games, emulating the constraints and aesthetics of retro gaming systems.
    Downloads: 1 This Week
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  • 4
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering. OGRE-Next is modular and flexible, providing a developer-friendly environment with scene management, lighting, shadowing, and...
    Downloads: 4 This Week
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  • 5
    Manim Skills Repository

    Manim Skills Repository

    Agent skills for Manim to create 3Blue1Brown style animations

    ...It supplies templates, best-practice patterns, and example scenes that help users quickly get started with both Manim Community Edition and the older ManimGL framework, allowing for expressive mathematical and conceptual animations without reinventing the wheel. The project aims to wrap common animation logic into structured skills that can be invoked programmatically, reducing boilerplate and allowing creators to focus on creative content rather than low-level animation setup. With clear installation instructions and a collection of test cases, it’s approachable for developers comfortable with Python and interested in educational or technical visualization.
    Downloads: 0 This Week
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  • 6
    Christmas Tree

    Christmas Tree

    Just a simple Christmas tree, based on reddit story

    atree is a lightweight JavaScript library for managing and visualizing hierarchical tree data structures in a flexible and efficient way. It offers core abstractions for creating nodes, building parent–child relationships, and traversing trees with utilities for depth, breadth, and custom iteration strategies. Because tree structures are ubiquitous in computing—from file systems and organizational charts to DOM structures and evolutionary taxonomies—atree provides a reusable foundation for...
    Downloads: 0 This Week
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  • 7
    Octave Forge

    Octave Forge

    A collection of packages providing extra functionality for GNU Octave

    Octave Forge is a central location for collaborative development of packages for GNU Octave. The Octave Forge packages expand Octave's core functionality by providing field specific features via Octave's package system. See https://octave.sourceforge.io/packages.php for a list of all available packages. GNU Octave is a high-level interpreted language, primarily intended for numerical computations. It provides capabilities for the numerical solution of linear and nonlinear problems, and...
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    Downloads: 1,007 This Week
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  • 8
    Kisekae UltraKiss

    Kisekae UltraKiss

    Kisekae UltraKiss is a full featured integrated development environmen

    UltraKiss is a computer program that implements the Kisekae Set system, KiSS, a Japanese graphics system originally developed to facilitate costume changes on virtual dolls. UltraKiss was developed to help artists build their KiSS sets. It is a full featured viewer for all KiSS dolls, games, and visual applications. It is also a complete graphical development environment for creating KiSS applications. It fully implements the FKiSS event driven programming language up to and including...
    Downloads: 12 This Week
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  • 9
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 10

    libUEMF

    A C99 implementation for reading/writing WMF and EMF Graphic Metafiles

    libUEMF is a portable C99 implementation for reading and writing Windows Metafile, Enhanced Metafile, and Enhanced Metafile Plus (WMF, EMF, and EMF+) files. libUEMF avoids collisions with Microsoft defined functions and values, so portable programs which use it and have a Windows version do not require any conditional logic to separate the native GDI/GDI+ support from the equivalent functions provided by libUEMF. libUEMF does not implement GDI/GDI+ calls. Instead, for each metafile record type, and each object type incorporated into such a record, it provides corresponding *_set, *_get, *_print, and *_swap functions. Additional functions are provided for assembling the metafile in memory, debugging, and providing any needed byte swapping (an EMF file's internal data representation is always Little Endian.)
    Downloads: 3 This Week
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  • 11
    ObjectVolume

    ObjectVolume

    Calculates Volume, Surface Area & Centroid of a Closed Triangular Mesh

    ...Tetrahedrons with back facing triangles are added and those with forward facing triangles are subtracted yielding the object volume. A detailed description of the process is presented in the ObjectVolumeTutorial.doc document as well as program logic and results. A key component in the program is a subroutine that calculates the volume of a tetrahedron. Four sets of equations were tested and to my surprise all four produced similar results in accuracy and timing.
    Downloads: 0 This Week
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  • 12
    DragonBonesAS

    DragonBonesAS

    DragonBones ActionScript Runtime

    DragonBonesAS is a skeletal animation framework for ActionScript 3 and Flash, designed to simplify the implementation of complex 2D animations. It separates the animation data from display logic, allowing developers to reuse assets, blend animations, and reduce draw calls. DragonBones supports the creation of character rigs, timelines, and inverse kinematics, making it popular in Flash-based game development.
    Downloads: 10 This Week
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  • 13
    Jade

    Jade

    Jade is a cross-platform diagram editor built on the Qt framework.

    Jade is a cross-platform diagram editor built on the Qt framework. It is similar in scope to Microsoft Visio or Gnome dia. It is released under the GNU General Public License version 3.0 and is available for Windows, Linux, and likely any other platform that is supported by the Qt library.
    Downloads: 0 This Week
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  • 14
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are possible, and several have been implemented for TurboSphere's predecessor, Sphere (like the Majestic Map Engine (http://spheredev.org/smforums/index.php?...
    Downloads: 0 This Week
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  • 15
    PROFGallery is free flash gallery for everyone. It is based on AS3 and XML. It is easy customisable. You can easily change style and logic behaviours. Its like instrument for building your own unique flash gallery.
    Downloads: 0 This Week
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  • 16
    A .Net Library Implementation of an XML screen-scraper currently found in XBMC The intention of the library is to make integratation of XML scrapers easy, essentially converting a text file into working program logic.
    Downloads: 0 This Week
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  • 17
    Angela is a Mandelbrot Set explorer written in Java with Multi-Agent programming paradigm. Supports multithreading, logic core number detection, interesting point saving/loading, color editing and image saving.
    Downloads: 0 This Week
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  • 18
    DuSK 3D is a game engine like quake serial game engine. In nowadays, it use quake3's game data(maps, textures, sounds etc.). It will have full function to replace Quake3 engine(quake3.exe), and support Quake3's game logic dll such as ui.dll, cgame.dll,
    Downloads: 0 This Week
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  • 19
    Administration of sport-leagues(soccer). XML as 'Database'. JAVA Servlets provide the application logic. Cocoon to generate user interface.
    Downloads: 0 This Week
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  • 20
    NFJE is a 3D graphics library in java suitable to build applets for JDK1.1 compliant browsers as well as OpenGL graphics (through GL4Java). NFJE provides a level of abstraction so that the "business logic" is totally independent of the renderer used.
    Downloads: 0 This Week
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  • 21
    Java is great at networking & logic, but lousy at rendering. Flash is great at rendering, but is lousy at programming & networking. Together, Java (killer networking & logic)+Flash (killer rendering) = Killer Cross-Platform Apps in Browsers.
    Downloads: 0 This Week
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  • 22
    Wrecked Games Engine is a cross-platform 3D game engine written in C++. With a limited amount of abstraction, the engine is meant to be simple. The game logic is separated and driven by scripts.
    Downloads: 0 This Week
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