Showing 27 open source projects for "linux mint maya"

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  • 1
    LDPartEditor

    LDPartEditor

    Create and edit LDraw™ parts quick and easy.

    Linux Mint >=22] - CPU: Multicore-Processor with 4 cores (or more) - RAM: >4 GB - Video-Memory: >1 GB - Free Disk Space: 512 MB The sourcecode is now hosted on GitHub here: http://nilsschmidt1337.github.io/ldparteditor/
    Downloads: 1 This Week
    Last Update:
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  • 2
    importvtk is a C++ plugin to import VTK dataset files into the Autodesk Maya 3D environment. The datasets are imported into specific Maya containers such as Particle, Fluid, Mesh and Curve. importvtk is accessible in the Maya Embedded Language (MEL).
    Downloads: 0 This Week
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  • 3
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 4
    Simple Image Editing ( Editor ) Tool
    ...Because is OS Independent, written in an interpreted language, SIET can run on any platform that has a java virtual machine available. Tested on: Windows 7, Windows XP, Linux Ubuntu, Linux Mint.
    Downloads: 0 This Week
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  • 5
    Icon context dependent marking menus for Autodesk Maya.
    Downloads: 0 This Week
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  • 6
    Maya plugin that combines useful skinning, smoothing, computational geometry and conversion tools. Also includes advanced C++ utility library.
    Downloads: 0 This Week
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  • 7
    A Maya plugin-in which allows you to bake particle instances into geometry, animation, and blendshapes that can be modified and updated without messing around with dynamics and expressions.
    Downloads: 0 This Week
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  • 8
    Liquid is a tool for translating Maya scenes into another renderer's scene description. Various RenderMan-compliant renderers are supported. For more information please see the project homepage.
    Downloads: 0 This Week
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  • 9
    This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
    Downloads: 0 This Week
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  • 10
    FCOLLADA based COLLADA plugins for Maya and 3DSMax. Newer plugins with 1.5 support and support the files mentioned in "Papervision3D Essentials" by Paul Tondeur are available at http://opencollada.org . Please use this project for FCOLLADA related topi
    Downloads: 6 This Week
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  • 11
    openPipeline is a framework for animation production. The initial iteration is a plugin for Autodesk Maya. This framework handles file naming, revision control, collaborative notation and scene referencing.
    Downloads: 0 This Week
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  • 12
    Maya point2point deformer plugin, snaps a vertex-identical object to the points of another.
    Downloads: 0 This Week
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  • 13
    A Maya plug-in for importing Massive simulations.
    Downloads: 1 This Week
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  • 14
    Maya plugin locator to visualize the renderman uberlight light shader
    Downloads: 0 This Week
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  • 15
    A Maya plugin implementing a smooth skinning node doing dual quaternion skinning. Please visit the project's homepage for more information and downloads.
    Downloads: 0 This Week
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  • 16
    RawKee: an Open Source X3D File Format Plug-in for Alias' Maya 3D Authoring Software.
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    Downloads: 2 This Week
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  • 17
    The xsi|o library adds import/export Silo binary and ascii file formats support to 3d creation softwares. Currently supporting maya, xsi and python.
    Downloads: 0 This Week
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  • 18
    Render Passes for Maya plugin - adds multi-pass rendering capability to Maya versions earlier than v7.0, and can work alongside Maya v7.0+'s Render Layers to provide additional functionality (such as passes for RenderMan and other renderers)
    Downloads: 0 This Week
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  • 19
    mrLiquid is a tool for translating Maya scenes into another renderer's scene description. Currently it provides support for mental ray and provides a very direct level of compatability with maya2mr.
    Downloads: 0 This Week
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  • 20
    A converter from Maya scene files and shaders into Renderman RIB and shading language (via MentalRay).
    Downloads: 0 This Week
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  • 21
    A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
    Downloads: 1 This Week
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  • 22
    SuperConductor is an Open Source Multi-Platform render farm controller for coordinated rendering control of multiple graphics/computation/rendering projects using multiple client apps (World Construction Set, Lightwave, Maya, SoftImage, POV-Ray).
    Downloads: 0 This Week
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  • 23
    Mythox Rendering System is an open source photorealistic renderer employing radiosity, ray tracing, photon mapping, BSSRDF and will support Max, Maya as a plugin. It will run under both Windows and *NIX.
    Downloads: 0 This Week
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  • 24
    Freecloth is a free, open-source cloth simulation tool for use in cloth simulation research, and to help in production of feature films or games using cloth. The idea is similar to Maya Cloth: a tool to create clothing for digital characters.
    Downloads: 0 This Week
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  • 25
    BlueSphere is intended to become a functional 3d modeling tool similar to 3ds max and Maya. BlueSphere is mainly targeted at the modeling part of 3d ... but as development goes by, rendering will most likely also be implemented.
    Downloads: 0 This Week
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