Showing 24 open source projects for "graph c#"

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  • 1
    wxArt2D gives wxWindows applications sophisticated vector drawing functionality. It is based on a framework supporting multiple views within a hierarchical document. Supports drawing & (Graph) editing. In-output in SVG, GDSII, XML, easy to extend.
    Downloads: 0 This Week
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  • 2
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 3
    gml4gtk

    gml4gtk

    small console GML or graphviz DOT graph viewer

    directed graph layout program for GML (Graph-Markup-Language) graph or partial graphviz DOT graph
    Downloads: 2 This Week
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  • 4
    Quesa

    Quesa

    3D rendering and scene graph library (moved to GitHub)

    High-level 3D graphics library. Supports retained and immediate mode rendering, an extensible file format, plug-in renderers, a wide range of high level geometries, hierarchical models, and a consistent and object-orientated API.
    Downloads: 6 This Week
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  • 5
    Coin3D

    Coin3D

    Implemention of SGI's Open Inventor.

    This project is a fork of the Coin 3D library located at https://bitbucket.org/Coin3D. It includes modifications to support the Wizzer Works Magic Lantern project.
    Downloads: 0 This Week
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  • 6
    Open PHIGS

    Open PHIGS

    PHIGS (Programmer's Hierarchical Interactive Graphics System)

    ... takes full advantage of the accelerated drawing capabilities in the hardware. PHIGS is a higher level API than OpenGL that works with a hierarchical scene graph. Models are built up in a Centralized Structure Store (CSS), a database containing the drawing primitives and their attributes (color, line style, etc.). CSSes cand be shared among a number of views, known under PHIGS as a workstation. PHIGS is defined by the ISO standards ISO/IEC 9592 & 9593. Open PHIGS provides a library for C.
    Downloads: 0 This Week
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  • 7
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily...
    Downloads: 0 This Week
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  • 8

    gc_hole_filling

    Depth map hole filling using graph cuts

    Code to fill missing holes in a depth map using a second-order smoothness prior. Implemented in matlab using graph cuts. Accompanies the paper "Herrera C., D., Kannala, J., Ladicky, L., Heikkila, J., Depth map inpainting under a second-order smoothness prior, SCIA, 2013"
    Downloads: 0 This Week
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  • 9
    cZUI is a Zoomable User Interface framework, allowing the creation of zoomable interfaces in C++. It uses the scene graph concept, with the possibility of panning and zooming cameras on various parts of the scene. Multiple cameras can be painted on the same window, each with its own painting rectangle. Multiple demos and a tutorial are available.
    Downloads: 1 This Week
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  • 10
    PLIB is a set of libraries that are designed to help developers of interactive 3D applications such as games. All PLIB libraries are portable to just about every modern Operating System. PLIB includes OpenGL GUI and scene graph, portable audio, portable
    Downloads: 14 This Week
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  • 11
    OSGExplore is being developed from an OSGEdit base. Its purpose is to utilize data visualization methods to explore a scene graph.
    Downloads: 1 This Week
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  • 12
    The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
    Downloads: 0 This Week
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  • 13
    hmm2gviz is a tool used for converting hidden Markov models generated by HMMER into a graph visualization using Graphviz.
    Downloads: 0 This Week
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  • 14
    A mini 3D computer graphics C++ cross-platform library (LGPL). Providing the minimum set of 3D objects: vector, point, transformation matrix, and quaternion. Suitable for students who are learning 3D concepts, or 3D gurus who like to build a scene-graph.
    Downloads: 0 This Week
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  • 15
    2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
    Downloads: 12 This Week
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  • 16
    Vanilla is an Open Source realtime rendering engine under windows and linux. It uses opengl or d3d for rendering and features flexible scene graph, plugin-in based object management system, intergrated c-like scripting system and more.
    Downloads: 0 This Week
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  • 17
    GPUVision is a framework for creating GPU based general purpose programs, image processing programs, and computer vision programs in C++. Supported libraries include matrix operations, graph partitioning, kernels, corner detection, edge detection etc.
    Downloads: 0 This Week
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  • 18
    Teddy is general graphics application framework/library. Current features include windowing system and a simple scene graph library.
    Downloads: 4 This Week
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  • 19
    GG+ is an object-oriented extension to Open Scene Graph providing graphical user interfaces (GUI). GG+ uses the facilities provided by Open Scene Graph to manage and display the graphical user interface in OpenGL
    Downloads: 0 This Week
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  • 20
    Solid is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. Solid is designed to be used in interactive 3D graphics applications using a VRML-like scene graph.
    Downloads: 1 This Week
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  • 21
    LodeStone is a framework to allow 3D model file loaders to be written in such a way that they can be reused with a variety of scene graph API's.
    Downloads: 0 This Week
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  • 22
    Downloads: 0 This Week
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  • 23
    Atoosa is a C++ OpenGL wrapper, making it an easy to use 3D graphics engine, with a scene-graph environment
    Downloads: 0 This Week
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  • 24
    - A Simple Solution For Graph Drawing - Fast 2d Rendering (Span-Buffer Algorithm) - Support Essential Basic Shapes (Box, Rounded Box, Circle) - Support Curve Line - Shadow Glow
    Downloads: 0 This Week
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