Showing 4 open source projects for "demo server"

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  • 1
    Signature Pad

    Signature Pad

    HTML5 canvas based smooth signature drawing

    Signature Pad is a JavaScript library for drawing smooth signatures. It's HTML5 canvas based and uses variable width Bézier curve interpolation based on Smoother Signatures post by Square. It works in all modern desktop and mobile browsers and doesn't depend on any external libraries. Demo works in desktop and mobile browsers. You can check out its source code for some tips on how to handle window resize and high DPI screens. You can also find more about the latter in HTML5 Rocks tutorial....
    Downloads: 13 This Week
    Last Update:
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  • 2
    3DCellForge

    3DCellForge

    AI-powered interactive 3D cell generation and exploration studio

    ...Users can rotate, zoom, inspect organelles, compare views, take notes, capture screenshots, and export or import GLB models. The project also supports optional image-to-3D generation through cloud providers and local backends, while keeping API keys on the server side instead of exposing them in the frontend bundle. It includes cached demo models so the experience can work without generating a new model every time. Overall, it is a creative research and education tool for visualizing cell structures in a more interactive way than static diagrams.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Qvid

    Qvid

    Stream low latency video from your desktop or webcam over TCP/IP

    Qvid is a demo video streaming application for Windows (MacOs support limited and currently broken), written in Python. It allows you to capture screenshots of your desktop, webcam, and selected windows programs. The captured images are compressed and sent as a continuous stream over a TCP connection to a single machine. Developed alongside https://sourceforge.net/projects/netjoy/ to allow for off-site, single and multiplayer, game play over an internet connection.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
    Last Update:
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