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Combines Blender's graphical interface and rendering capabilities with MBDyn's multi-body dynamics, aerodynamics, and aeroelastics simulation and analysis, for rapid modeling and realistic rendering of physics based multi-body simulations.
VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
Blender Scripting Library provides a python library for creating basic geometrical objects in blender.
This makes it possible to interface blender with a python script in the style POV-Ray users are used to do that in POV-Ray.
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PyAlbum is a program that generates static files (HTML pages, text, XML) based on templates from digital camera images or other pictures. Written in Python. Runs at least on Windows/32, Linux, Unix, Mac OS. Uses PIL and the EmPy templating system.
This is a lightweight and fast library for reading and writing any PNM file - PBM, PGM and PPM, up to 16 bits per sample, in ascii/binary format. Library contains also a Python bindings - module pixfiles with PixFile class.
An image-masking application which revolves around the new user-friendly and interactive use of the standard 'magic wand' tool. Features an extensive preview system, interactive parameter adjustment and a node-based structure.
Volumetric file viewer for the human brain. Easy, powerful and flexible fMRI/MRI brain research and clinical neuro-surgery tool. Using state of the art open VTK 3D library, the proven Qt GUI toolkit, coded in Python.
A Maya plugin-in which allows you to bake particle instances into geometry, animation, and blendshapes that can be modified and updated without messing around with dynamics and expressions.
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Gnupylot is a GUI for gnuplot (the widely used multi-OS plotting utility). It's written in Python using PyQt4 libraries. With Gnupylot you can save your plots (even the datasets). It's still in Alpha stage.
PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
The purpose of this projects is to define, design and code a models-sharing system for the RepRap replication machines, so that end-users and designers can easily find, create, modify or build objects models.
Python script allowing you to download daily images from various websites such as www.bonjourmadame.fr, www.bonjourpanda.fr, etc... Furthermore, you can set your wallpaper with these images as some "photos" stick on your chosen background wallpaper
A Stick figure animation program written with Python(www.python.org) and PyGame(www.pygame.org). It is similar to Pivot, except with a much wider variety of animation features, such as keyframes.
RIB Mosaic is aimed at providing a complete RenderMan(TM) development environment for Blender. It provides tools for developers to create and distribute artist friendly GUI's that control custom RIB export. This makes it easy to use Blender with any RenderMan(TM) compliant renderer or render specific feature.
A Blender python script which automatically creates masonry and stonework. Think castles and cobblestone streets! v0.56 is usable and available at the Download page. Current version supports windows, doors, radial, and domes.
ColladaCGF enables exporting 3D models into Crysis, using Crytek's resource compiler and Blender/Maya's Collada exporters. Import is partly supported as well, via the Python File Format Interface.
PlasmaPresenter is a presentation/slideshow utility aimed for usage on public displays, for example for displaying advertisements, airport flight schedules, etc.
Whyteboard is a painting whiteboard application for Linux and Windows, that allows the annotation of PDF and PostScript documents, and image files with common drawing tools.
Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG