Showing 364 open source projects for "no code"

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  • 1
    cliper

    cliper

    Java3d scenegraph editor

    ...Rotation, orbit, transparency/color change, traveling, with timers. Scenes are linked, making a movie with smooth transitions when running. Changes : New viewpoint and objects move way. Some fixes in code
    Downloads: 0 This Week
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  • 2
    PI-Based Image Encoder / Converter

    PI-Based Image Encoder / Converter

    Python code able to convert / compress image to PI (3.14, π) Indexes

    Image processing tool that encodes pixel data as indices within the first 16.7 million digits of PI (π). Features high-performance Numba-accelerated search and a signature 'film-grain' aesthetic upon reconstruction. ZIP also include 16 MB file with 16,7 mil numbers of PI Benchmark(Single-Thread): Hardware & Environment Apple Silicon: Apple M2 (Mac mini/MacBook) x86_64 Platform: Intel Core Ultra 5 225F (Arrow Lake, 10 Cores) OS 1: Fedora 43 (GNOME) OS 2: Windows 11 Pro...
    Downloads: 0 This Week
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  • 3

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    ...The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel SSE/SSE2/SSE4 and AVX/AVX2/AVX-512 (32/64-bit x86 ISAs), ARMv7 NEON/NEONv2, ARMv8 AArch32 and AArch64 NEON, SVE (32/64-bit ARM ISAs), MIPS 32/64-bit r5/r6 MSA and POWER 32/64-bit VMX/VSX (little/big-endian ISAs) are mostly implemented (/w horizontal reductions) although scalar improvements, wider SIMD vectors with zeroing/merging predicates in 3/4-operand instructions are planned as extensions to current 2/3-operand SPMD-driven vertical SIMD ISA. ...
    Downloads: 0 This Week
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  • 4
    A "gumbo" of tools and concepts supporting rich client applications with 2D/3D user interfaces. Expands on the code from the book "3D User Interfaces with Java 3D", and includes a generous contribution of RCP code from Meyer Sound. Recent work includes a Norden bombsight simulator, with terrain rendering based on NASA's WorldWind SDK. For this effort YourKit has generously made available its full-featured Java Profiler (https://www.yourkit.com/java/profiler/index.jsp), which has proved invaluable in improving simulator performance.
    Downloads: 0 This Week
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  • 5
    LDtk

    LDtk

    Modern, lightweight and efficient 2D level editor

    ...To be exact, LDtk is “pay-what-you-want, including free“, even for commercial projects. Everything you create using LDtk is yours. By the way, LDtk is also open-source, so you could even grab the code and adapt it to your needs. Every UI details were carefully designed to make the process of creating levels as smooth as possible. For every new tool out there, there is this moment when you need to write the importer for your fav engine. I’ve been there too: so LDtk offers a Super Simple Export option. And by “simple”, I mean it. ...
    Downloads: 2 This Week
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  • 6
    Simple Draw

    Simple Draw

    A canvas you can draw on with different colors

    Enjoy the moment with our specially designed drawing app, draw something fun, and create your own artwork– all in a digital form. Simple Draw is the best drawing app for anyone who loves to draw. Just pick paint and draw. Paint and draw simple sketches for fun. With Simple Draw, you will not need any fancy or advanced tools or filters for your favorite doodle or sketch. Just use your creativity and freehand drawing to create the best sketches for your sketchbook. No matter what age or...
    Downloads: 9 This Week
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  • 7
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    HARFANG 3D builds real-time 3D tools for industry professionals. Its software suite is tailored to developers, designers and engineers aiming to efficiently and seamlessly develop, implement & deploy 3D solutions (HMI, VR/AR, simulation, interactive 3D), regardless of development language or platform constraints. HARFANG Studio is the ideal 3D editor for creating real-time scenes & animations that match your design vision. It can manage the entire 3D graphics production workflow in a simple...
    Downloads: 8 This Week
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  • 8
    flot

    flot

    Attractive JavaScript charts for jQuery

    ...Also take a look at the Flot Usage Wiki for screenshots and stories from people and companies using Flot. Take a look at the the examples in examples/index.html; they should give a good impression of what flot can do, and the source code of the examples is probably the fastest way to learn how to use flot. Just include the JavaScript file after you've included jQuery. You need at least jQuery 1.2.6, but try at least 1.3.2 for interactive charts because of performance improvements in event handling. The plot function immediately draws the chart and then returns a plot object with a couple of methods. ...
    Downloads: 1 This Week
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  • 9
    Bonzomatic

    Bonzomatic

    Live shader coding tool and Shader Showdown workhorse

    Bonzomatic is a live shader coding tool widely used in shader coding competitions and live performances. It provides a platform for writing and visualizing shaders in real-time, enabling artists and developers to create captivating visual effects on the fly. Bonzomatic supports various shading languages and platforms, making it a versatile tool for both learning and showcasing shader programming skills.
    Downloads: 8 This Week
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  • 10
    Scene.js

    Scene.js

    Scene.js is JavaScript & CSS timeline-based animation library

    ...Scene.js supports a variety of value types, such as CSS, and can be handled in JavaScript. Scene.js provides effect presets that can give animation effects or make animation easier. You can view the code and animation of clapperboard, the main logo of scene.js
    Downloads: 6 This Week
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  • 11
    TinyEngine

    TinyEngine

    Tiny OpenGL Wrapper / 3D Engine in C++

    TinyEngine is a small, self-contained OpenGL-based 3D engine written in C, designed for learning and prototyping graphics applications. It packs a lot of functionality into a compact codebase, making it ideal for exploring 3D rendering, game development, and shader programming without the overhead of larger engines. Despite its size, TinyEngine supports modern OpenGL features, texture mapping, lighting, and audio, providing a practical foundation for building lightweight 3D experiences.
    Downloads: 0 This Week
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  • 12

    key_color_image

    Command line app for creating a particular color scale to images

    It is a command line application to which you can pass a color, and the application transforms the input images to that color scale image (as if it was a gray scale, but that color instead of gray) In addition, the application allows you to set the global alpha of the image, and translate a particular color to a totally transparent alpha You can also disable alpha component, just in case the input image is a .jpg, or there is any restriction that makes the output image from being saved successfully If you do not know the color code, you can pass a color: -color input and the application will let you move the mouse on the screen, and when you press return, the color of the mouse pointer will be picked. (This does not work properly in certain environments, but you can always move the mouse over your color before launching the application) You can find more about it at this web site: https://www.frojasg1.com:8443/downloads_web/web/html/keyColorImage.html=origin=sourceforge
    Downloads: 0 This Week
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  • 13
    PixelWasher

    PixelWasher

    Remove Near White Pixels from an Image

    ...A rule can be simple using "and", "or", and "(" ")" brackets, or a rule can be written in C#. Examples are provided in the "Rule" combo box. Advanced users can use the C# code option to return Color objects with different Alpha values based on the original pixel color and location. The "Replacement Color" can use an Alpha value of 0 to make those pixels completely transparent. Requires .NET Framework 4.5.2 or newer. This software might require the full .NET framework as the System.CodeDom.Compiler library is used to compile the Pixel Wash Condition rules. ...
    Downloads: 0 This Week
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  • 14
    GoCity

    GoCity

    Code City metaphor for visualizing Go source code in 3D

    GoCity is an implementation of the Code City metaphor for visualizing Go source code. The UI is built with React and uses babylon.js to plot 3D structures. The front-end source code is available in the front-end branch. The Number of Lines of Source Code (LOC) represents the build color (high values makes the building dark) The Number of Variables (NOV) correlates to the building's base size.
    Downloads: 6 This Week
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  • 15
    Rayshade

    Rayshade

    Rayshade raytracer

    now gnu-ized, gcc-4.7.4 or gcc-10.2.0 A raytracer does not require custom code for (shadows, mirrors) like GL: it uses physics to simulate light to make realistic images, leaving one to specify only what is in the scene. (at a cost of speed) Rayshade is a 1990's raytracer, a great one back then (and still useful). Rayshade has an excellent easy to read yet informative User's Guide that other's could not help but copy from.
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    Downloads: 2 This Week
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  • 16
    Graphite-Web

    Graphite-Web

    A highly scalable real-time graphing system

    ...What Graphite does not do is collect data for you, however, there are some tools out there that know how to send data to graphite. Even though it often requires a little code, sending data to Graphite is very simple. Graphite is an enterprise-scale monitoring tool that runs well on cheap hardware. It was originally designed and written by Chris Davis at Orbitz in 2006 as side project that ultimately grew to be a foundational monitoring tool. In 2008, Orbitz allowed Graphite to be released under the open-source Apache 2.0 license. ...
    Downloads: 2 This Week
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  • 17
    OpenGL Tutorials

    OpenGL Tutorials

    Learning Modern 3D Graphics Programming

    gltut is a collection of OpenGL tutorials designed to teach modern OpenGL programming techniques. It provides practical examples and explanations, guiding users through the fundamentals of OpenGL, including shader programming, buffer management, and rendering pipelines. The tutorials are structured to build upon each other, offering a comprehensive learning experience for both beginners and experienced developers aiming to deepen their understanding of OpenGL.​
    Downloads: 2 This Week
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  • 18
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL.
    Downloads: 28 This Week
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  • 19
    TroisJS

    TroisJS

    ThreeJS + VueJS 3 + ViteJS

    I wanted to code something similar to react-three-fiber but for VueJS. I started from scratch, I will rewrite some of my WebGL demos to see if this little toy can do the job. The most popular WebGL library, with a good support on both desktop and mobile. With TroisJS you can easily create 3D content for your website using VueJS components. Really fast development time with ViteJS/HMR !
    Downloads: 0 This Week
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  • 20
    Reanimate

    Reanimate

    Haskell library for building declarative animations based on SVG

    Reanimate is a Haskell-based animation library for programmatically creating high-quality vector animations. It provides declarative functionality for composing SVG-based animations and integrates with tools like LaTeX, FFmpeg, Inkscape, Blender, and more to deliver rich, animated content for educational and mathematical visualizations. Reanimate aims at being a batteries-included way of gluing together different technologies: SVG as a universal image format, LaTeX for typesetting, ffmpeg...
    Downloads: 0 This Week
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  • 21
    r4zRayTracer
    -primitives: shere, plane, triangle -triangle surface (mesh) -obj format support -lights: point light -camera lens: planar, cylindrical, spherical -lighting: ambient, diffuse, specular (Phong, Blinn-Phong) -shadows: simple soft shadows -ray types: reflection, transmission -internal memory manager and profiler -internal code profiler -acceleration structure (KDTree) -photon map -multi-threading support (ThreadPool)
    Downloads: 0 This Week
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  • 22
    TextMate

    TextMate

    TextMate is a graphical text editor for macOS 10.12 or later

    ...One file mixing languages? Projects using different build systems? Third party code with different formatting preferences? TextMate can handle it all by associating detailed scope selectors with key shortcuts, settings, etc.
    Downloads: 1 This Week
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  • 23
    Skija

    Skija

    Java bindings for Skia

    Skija is a high-performance, Java bindings library for the Skia graphics engine, allowing JVM and Kotlin applications to access the full capabilities of Skia’s 2D GPU-accelerated graphics without writing native code. Skia is the same graphics engine used in Chrome, Android, Flutter, and other platforms, and Skija leverages this robust foundation to provide fast rendering of paths, text, images, transformations, filters, and animations within desktop and embedded Java environments. The project focuses on delivering idiomatic Java/Kotlin APIs that map cleanly to Skia primitives, giving developers a powerful tool for building custom graphics, charting, GUIs, games, and visual effects with minimal overhead. ...
    Downloads: 0 This Week
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  • 24
    CSS Animation 101

    CSS Animation 101

    Learn how to bring animation to your web projects

    CSS Animation 101 is a tutorial resource that teaches the fundamentals of motion on the web using only CSS. It starts with core building blocks—transitions, transforms, and keyframes—and then layers in timing functions, delays, and choreography to create more expressive sequences. The material stresses clarity and maintainability, showing how to structure styles so animations are easy to reason about and adjust. Throughout, examples demonstrate practical use cases like button feedback,...
    Downloads: 0 This Week
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  • 25
    Quan is designed to model physical quantities in C++ programs. Advantages include automated dimensional analysis checking, automatic unit conversions, self documentation of code.
    Downloads: 0 This Week
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