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  • 1
    jScale is a program intended to scale and transcode multiple images. jScale is capable of scaling images to a certain dimension or by a percentage of the image's dimensions. It runs from the command line, or through your favorite windowing system.
    Downloads: 0 This Week
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  • 2
    An addon library for the Allegro Game Programming Library for loading and saving Portable aNyMap (PNM) image files.
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  • 3
    Angela is a Mandelbrot Set explorer written in Java with Multi-Agent programming paradigm. Supports multithreading, logic core number detection, interesting point saving/loading, color editing and image saving.
    Downloads: 0 This Week
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  • 4
    PosteRazor - Make your own poster!
    ...PosteRazor cuts an image file into pieces and you can print then on your printer and glue them together to a poster. Easy FLTK based user interface. Uses FreeImage for image loading. Creates PDFs as output.
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    Downloads: 1,012 This Week
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  • 5
    Generates a high-quality and animated left-to-right loading bar in Vista design. Short execution time with perfect quality! No ImageMagick necessary!
    Downloads: 0 This Week
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  • 6
    A framework for OpenGL, which simplifies loading and using shaders and supports intermediate buffers for multiple pass rendering.
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  • 7
    A simple library to load and save .[b]geo files in Houdini format. Be warned its functionality does not exceed loading and saving files and can only act as a rough template of how to work with .[b]geo files.
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  • 8
    A user-space font management library for dynamically (un)loading fonts and sets of fonts.
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  • 9
    The Game Texture Loader is Free Library to faciliate the easy loading of textures and presenting them in a standardised way. It currently supports BMP, JPG, PNG, TGA (compressed and uncompressed) and DDS formats.
    Downloads: 2 This Week
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  • 10
    GLeffect! is a set of components that simplify writing OpenGL demos and applications. It includes OpenGL effect file (glfx), text rendering, scene loading (ase files) etc.
    Downloads: 0 This Week
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  • 11
    The Pharos Engine is a compact 3D engine originally intended for the space-based RPG The Alexandria Project. It supports vertex and fragment shaders, a full physics library, .mdl model loading, many built in primitives, and full texture and GUI support.
    Downloads: 0 This Week
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  • 12
    Web based tool (PHP) to generate static photo albums (HTML) out of the pictures and description files (opt.). No database needed. No PHP needed for loading/watching the resulting albums. Includes examples, templates and stylesheets. Several languag
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  • 13
    Library for loading and using cineSpace 1D and 3D LUT files, implemented in C.
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  • 14
    A library to load Wavefront .obj models. It supports loading vertices, textures, normals, faces and material libraries. Much more will be added in the near future.
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  • 15
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
    Downloads: 0 This Week
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