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  • 1
    Fully OO python PDF generation library.
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  • 2
    This is an entity relationship diagram visualization widget programmed on QT4. With this tool you can draw objects (computers, people, whatever), and the relationship between them.
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  • 3
    QVision: Computer Vision Library for Qt

    QVision: Computer Vision Library for Qt

    Computer vision and image processing library for Qt.

    This library contains among other things a set of graphical widgets for video output, performance evaluation and augmented reality. The library also provides classes for several data types usually required by computer vision and image processing applications such as vectors, matrices, quaternions and images. Thanks to a large number of wrapper functions these objects can be used with highly efficient functionality from third party libraries such as OpenCV, GNU Scientific Library, Computational Geometry Algorithms Library, Intel's Math Kernel Library and Integrated Performance Primitives, the Octave library, etc...
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  • 4
    Quad-Ren is a hardware accelerated resolution independent 2D graphics engine with the primary focuses being on ease of use, simplicity and minimalism.
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    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

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  • 5
    The project is not needed anymore, newer versions of Safari include this functionality...
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  • 6
    QuickDicom is an easy to use dicom medical imaging package for Mac OSX, providing QuickLook, Spotlight, Quartz Composer, Window/Level and a dicom file analyzer. Also included is the iiDicom Framework for image/dictionary usage in Objective C and Python.
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  • 7
    High level OpenGL framework and game engine for REALbasic. Goal is to create an API with REALbasic's easy of use while maintaining OpenGL's versatility; along with a general use game engine.
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  • 8
    RNNLIB is a recurrent neural network library for sequence learning problems. Applicable to most types of spatiotemporal data, it has proven particularly effective for speech and handwriting recognition. full installation and usage instructions given at http://sourceforge.net/p/rnnl/wiki/Home/
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  • 9
    Raphaël

    Raphaël

    JavaScript vector library

    Raphaël is a small JavaScript library that should simplify your work with vector graphics on the web. If you want to create your own specific chart or image crop and rotate widget, for example, you can achieve it simply and easily with this library. Raphaël ['ræfeɪəl] uses the SVG W3C Recommendation and VML as a base for creating graphics. This means every graphical object you create is also a DOM object, so you can attach JavaScript event handlers or modify them later. Raphaël’s goal is to provide an adapter that will make drawing vector art compatible cross-browser and easy. Raphaël currently supports Firefox 3.0+, Safari 3.0+, Chrome 5.0+, Opera 9.5+ and Internet Explorer 6.0+. Versions will be released as we gather and test new PRs. As there are a lot of browsers being supported it might take a while to accept a PR, we will use the feedback from other users too. You can use the raphaelTest.html to try things, you need to start a server in the root dir to start testing things there.
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    MongoDB Atlas runs apps anywhere

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  • 10
    React Color

    React Color

    Color pickers from Sketch, Photoshop, Chrome, Github, and Twitter

    13 different pickers, for Sketch, Photoshop, Chrome and many more. Make your own, use the building block components to make your own. Color controls what color is active on the color picker. You can use this to initialize the color picker with a particular color, or to keep it in sync with the state of a parent component. Pass a function to call every time the color is changed. Use this to store the color in the state of a parent component or to make other transformations. Pass a function to call once a color change is complete. To make a custom color picker, create a top-level component that will act as the bridge with the CustomPicker high order component. Wrap the export with the CustomPicker function. Every color picker provided is made up of a collection of helper components. Those components are accessible for you to use to make a custom color picker. Use EditableInput to display an input / label that acts as the single source of truth until the input is blurred.
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  • 11
    React Native UI Library

    React Native UI Library

    UI Components Library for React Native

    RNUI is a UI toolset & components library for React Native. Basic components like buttons, avatars, and cards and more sophisticated ones like hints, ColorPicker and drawer.
    Downloads: 0 This Week
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  • 12
    RealityUI

    RealityUI

    A Swift Package for creating familiar UI Elements and animation

    RealityUI is a collection of user interface classes for RealityKit. The classes included in RealityUI aim to offer familiar User Interface guidelines, but in a 3D setting for Augmented and Virtual Reality through RealityKit. The User Interface controls in this repository so far are made to be familiar to what people are used to with 2D interfaces, however the plan is to expand the tools on offer to new and unique controls, which are more appropriate for an Augmented Reality and Virtual Reality context. RUISwitch is a 3D toggle switch with an on and off state. Default bounding box is 2x1x1m. RUIStepper is used to increment or decrement a value. Default bounding box is 2x1x0.25m. An interactive track to represent an interpolated value. Default bounding box is 10x1x1m including thumb. RUIButton is used to initiate a specified action. The action here will only trigger if the gesture begins on a button, and also ends on the same button.
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  • 13
    x2svg is software to graphically lay out files like XML Schema, DTDs and Java property files as scalable vector graphics (SVG). Diagrams can be converted into PDF, PNG, TIF and EPS files directly from within x2svg. A simple GUI and ant integration exist.
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  • 14
    Rendora

    Rendora

    dynamic server-side rendering using headless Chrome

    Rendora is a dynamic renderer to provide zero-configuration server-side rendering mainly to web crawlers in order to effortlessly improve SEO for websites developed in modern Javascript frameworks such as React.js, Vue.js, Angular.js, etc. Rendora works totally independently of your frontend and backend stacks. Rendora can be seen as a reverse HTTP proxy server sitting between your backend server (e.g. Node.js/Express.js, Python/Django, etc...) and potentially your frontend proxy server (e.g. nginx, traefik, apache, etc...) or even directly to the outside world that does actually nothing but transporting requests and responses as they are except when it detects whitelisted requests according to the config. In that case, Rendora instructs a headless Chrome instance to request and render the corresponding page and then return the server-side rendered page back to the client (i.e. the frontend proxy server or the outside world).
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  • 15
    RiCPP

    RiCPP

    C++ Frontend for the RenderMan Interface

    RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.
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  • 16
    Rickshaw

    Rickshaw

    JavaScript toolkit for creating interactive real-time graphs

    Rickshaw provides the elements you need to create interactive graphs, renderers, legends, hovers, range selectors, etc. You put the pieces together. It's all based on d3 underneath, so graphs are drawn with standard SVG and styled with CSS. Customize all you like with techniques you already know. Rickshaw is free and open source, available under the MIT license. Developed at Shutterstock. Rickshaw relies on the fantastic D3 visualization library to do lots of the heavy lifting for stacking and rendering to SVG. Some extensions require jQuery and jQuery UI, but for drawing some basic graphs you'll be okay without. Rickshaw uses jsdom to run unit tests in Node to be able to do SVG manipulation. As of the jsdom 7.0.0 release, jsdom requires Node.js 4 or newer jsdom changelog.
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  • 17
    Rio - Raw Image Objects

    Rio - Raw Image Objects

    Raw Image Objects for Lazarus/FreePascal

    Rio provides virtual pixel access to any 1, 2, 3 or 4 byte pixel map. ie: You can use Rio with any bitmap type including TBitmap's or TBGRABitmap's. Rio includes a large number of optimized bitmap editing/copying methods. The design of Rio is based on FreePascal generic objects. Therefore once a pixel format is defined, higher level generic objects can be created to edit the pixel maps using the built in generic methods.
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  • 18
    Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
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  • 19
    A complete OpenCascade - OCAF based CAD framework.Note that this is not the original SALOME GEOM project but an effort to create a standalone framework based on the existing one from SALOME project, with the addition of extra functionality.
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  • 20
    A project dedicated to the upkeep of the documentation for the SDL API and its related libraries.
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  • 21
    SDL OO is an object oriented access to the SDL (Simple DirectMedia Layer), SDL_image, SDL_mixer, SDL_net, SDL_ttf, ... written in C++. It supports 2D/3D windows and is optimized for game/GUI development.
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  • 22

    SDL_UI

    A GUI library for SDL2

    A GUI library for SDL2 * I've stopped developing this library, at least for now. Please contact me if you are interested in continuing where I left off.
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  • 23
    The purpose of SDL_Merlin\\\'s project is creating a framework for graphical applications with the SDL\\\'s portability. SDLmerlin cares about positioning, z-order, messages dispatching and inputs so the programmer that use SDLmerlin can focus about app
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  • 24
    SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
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  • 25
    SMP 4 LiNuX Balls 2 To Wall high performance dual CPU applications.
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