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  • 1
    Guillotine animation

    Guillotine animation

    Provides a simple way to implement guillotine-styled animation

    Neat library, that provides a simple way to implement guillotine-styled animation. Builder allows you to customize start delay, duration, interpolation and you can set listener if you want to do staff at the moment when menu has been opened or closed.
    Downloads: 0 This Week
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  • 2
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    HARFANG 3D builds real-time 3D tools for industry professionals. Its software suite is tailored to developers, designers and engineers aiming to efficiently and seamlessly develop, implement & deploy 3D solutions (HMI, VR/AR, simulation, interactive 3D), regardless of development language or platform constraints. HARFANG Studio is the ideal 3D editor for creating real-time scenes & animations that match your design vision. It can manage the entire 3D graphics production workflow in a simple and optimized manner, without compromising the integration in other development environments. HARFANG Studio’s philosophy is in line with that of HARFANG 3D engine, a compliant, straightforward, fast & lightweight. Everything that runs in HARFANG Studio is compatible with our Framework and its supported coding languages. HARFANG Framework is an easy-to-adapt, cross-platform, multi-language, powerful and optimized 3D visualization engine written in C++ and accessible via an open API in C++.
    Downloads: 0 This Week
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  • 3
    HGL Suite

    HGL Suite

    A piece of useless crap

    March 2013 this project was announced first to public, but the feedback was ZERO. So I guess it is insanely bad and unusable. Ok. But sorry, I decided to continue it for myself to improve my inability and unexperience in software development FOR MYSELF. Even if it seemed to be the worst thing ever, I *NEED* to develop software for my own well being and even if I apparently - after over 20 years since the first lines of code I wrote - I improved my ability not a single bit than it is like that and I can't change it. BTW: there was feedback indeed: from the own 'family': "it is done by YOU so it cannot be of use for anybody!" (Literally: it contains algorithms and algorithms are evil and are non-existent in usable software)
    Downloads: 0 This Week
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  • 4
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    HIPAcc development has moved to github: https://github.com/hipacc HIPAcc allows to design image processing kernels and algorithms in a domain-specific language (DSL). From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well as competitive performance: the same algorithm description serves as basis for targeting different GPU accelerators and low-level languages.
    Downloads: 0 This Week
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    MongoDB Atlas runs apps anywhere

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  • 5
    HTML GL

    HTML GL

    Get as many FPS as you need and amazing effects by rendering HTML/CSS

    60 FPS and amazing effects by rendering HTML/CSS in WebGL, framework agnostic. HTML GL solves "the slow DOM problem" by creating WebGL representations of DOM elements and hiding actual DOM after. This speeds up HTML/CSS animations and transformations by using 3D hardware acceleration and allows to apply OpenGL effects as modern 3D games have. Using HTML GL you still work with HTML/CSS as you are common to, but DOM elements are just facades to their WebGL representations. These GPU accelerated textures are very effective from resources consuming perspective and are very cheap to transform or animate. Include HTMLGL.js into the project. Elements will be rendered in WebGL and their CSS Transform properties will be mapped to WebGL representation transformations. So DOM node itself will not be animated or displayed in order to avoid resource consumption.
    Downloads: 0 This Week
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  • 6

    HTML5 Canvas Polaroid Previewer

    Preview, zoom, search, sort, drag photos in HTML5 Canvas with jQuery.

    - Attractive image gallery which pulls photos from a directory. - Built as a jQuery plugin using HTML5 Canvas and CSS3. - Example PHP for collecting images from a directory and loading details from MySQL. - Works on mobile devices. - Allow users to search, sort, zoom and drag images. - Different styles available for photo borders. - Online demos available at http://chixor.net/demo/polaroid-previewer/ and http://chixor.net/demo/polaroid-previewer/demo.html
    Downloads: 0 This Week
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  • 7
    Use, study and develop advanced digital halftoning algorithms with Halftone Laboratory, a GIMP plug-in backed by a highly modular and extensible library. It uses .NET/Mono and GIMP#.
    Downloads: 0 This Week
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  • 8
    Haxe Flash Tutorial is a tutorial on Haxe with sample code ready to run out of the box. A library with reusable functions completes the tutorial.
    Downloads: 0 This Week
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  • 9
    Small Java efficiency and productivity utilities as both stand alone programs and simple APIs. Including sipplets for GUI (Swing), threading and XML, plus utilities for SQL and XML. Download the wheel here!
    Downloads: 0 This Week
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    Gemini 3 and 200+ AI Models on One Platform

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  • 10

    HeuriStitch

    An heuristic image stitcher

    An heuristic image stitcher made to test Genetic and PSO based algorithms
    Downloads: 0 This Week
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  • 11
    The project delivers a JavaScript library for Canvas computing; the library allows to represent and browse structured information in form of conntected hexagons wrapped in one the 3D space
    Downloads: 0 This Week
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  • 12
    Hide & Reveal
    Composed of a Java steganographic library and GUI to use steganography. Primarily intended for research communities on security and steganography to implement new dissimulation and steganalysis algorithms. More information at www.hidereveal.org
    Downloads: 0 This Week
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  • 13
    Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
    Downloads: 0 This Week
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  • 14
    HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
    Downloads: 0 This Week
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  • 15
    IIM4J is a Java library for accessing IPTC Information Interchange Model (IIM). IIM is industrial standard file transmission format used by all major news agencies around a world. More info at www.iptc.org
    Downloads: 0 This Week
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  • 16
    Inverse Kinematics using ANalytical Methods (IKAN) is a complete set of inverse kinematics algorithms suitable for an anthropomorphic arm or leg.
    Downloads: 0 This Week
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  • 17
    IMGH (IMaGe library in C++ Header files) is a simple, light-weight, and cross-platform image processing library, that supports simple editing and drawing, multiple pixel formats (pointers and float). Designed for developers and researchers.
    Downloads: 0 This Week
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  • 18
    An open source game engine written in C++. This game engine will let you create games in no-time. With the toolset we're providing, creating games becomes easy and fun to do!
    Downloads: 0 This Week
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  • 19
    Image Sorter

    Image Sorter

    A visual animated demonstration of two sorting algorithms

    An applet designed to demonstrate visually the steps taken by two sorting algorithms -- Insertion sort and Selection sort.
    Downloads: 0 This Week
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  • 20
    iwftools is a set of tools and libraries for developers of digital imaging workflow applications. It consists of generic Python components for this purpose, as well as an reference application. It is implemented without any OS specific dependencies.
    Downloads: 0 This Week
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  • 21
    Imagine

    Imagine

    PHP 5.3 object oriented image manipulation library

    Imagine is a OOP library for image manipulation built in PHP 5.3 using the latest best practices and thoughtful design that should allow for decoupled and unit-testable code. ImagineInterface (Imagine\Image\ImagineInterface) and its implementations is the main entry point into Imagine. You may think of it as a factory for Imagine\Image\ImageInterface as it is responsible for creating and opening instances of it and also for instantiating Imagine\Image\FontInterface object. The main piece of image processing functionality is concentrated in the ImageInterface implementations (one per driver - e.g. Imagick\Image). The main idea of Imagine is to avoid driver specific methods spill outside of this class and couple of other internal interfaces (Draw\DrawerInterface), so that the filters and any other image manipulations can operate on ImageInterface through its public API.
    Downloads: 0 This Week
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  • 22

    ImatiSTL

    Fix STL files for 3D printing

    ImatiSTL is a C++ library for applications that need to finely post-process raw polygon meshes represented by STL files. It is particularly useful in 3D printing scenarios: the repairing functions provided by ImatiSTL bridge the gap between printable meshes and real-world meshes with diverse potential defects and flaws (e.g. degenerate triangles, self-intersections, surface holes, ...). ImatiSTL provides both functions for local mesh repairing and methods for global remeshing. Local repairing is useful when the available data must remain exactly as it is in the input STL file, whereas global remeshing may fix even highly corrupted meshes at the cost of a small distortion in the resulting fixed mesh.
    Downloads: 0 This Week
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  • 23
    A 100% platform independent 2D/3D hybrid engine complete with networking (via BSD Sockets), database support (using MySQL), built-in webserver (again via BSD Sockets), graphics (via OpenGL and Cg for Shaders), sound (via OpenAL) and window management.
    Downloads: 0 This Week
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  • 24
    Initial Project is a new multi-platform 3D engine for next gen games using OpenGL and wxWidget (for tools). Include a vectorial font render using Freetype, shader syntax embedded in C++ and Material system.
    Downloads: 0 This Week
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  • 25
    InstaMaterial

    InstaMaterial

    Implementation of Instagram with Material Design

    Current source code contains UI elements from Design Support Library. A beautiful and smooth application which works on almost all available devices. InstaMaterial project supports all systems versions, starting from 4.0 Ice Cream Sandwich. Thanks to this our app can work on more than 90% of all Android devices (according to the presented statistics). The implemented elements and effects include a Send button animation in comments view, ViewAnimator, Ripples, and RecyclerView smoothness. Floating context menu for feed item. Like counter, like button animation, like photo animation, AnimatorSet, ObjectAnimator, and TextSwitcher. Custom view drawing, camera preview, capturing photo, circular reveal, and many elements and effects more.
    Downloads: 0 This Week
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