General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.
Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
Try Free
Our Free Plans just got better! | Auth0
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
The Monitoring Infrastructure (MIS) is a toolkit for software developers. It provides a generic solution for monitoring events in applications and for graphical representation of those events in a Web Browser using SVG.
A free cross-platform scriptable SVG renderer. Due to it being based on Anti-Grain (http://www.antigrain.com) its name is SVAGG (Scalable Vector Anti-Grain Graphics)
Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
We aim to create all the necessary software for a Wikipedia optical media distribution that will rival all commercial encyclopedia software, just like Wikipedia's content already does so.
ZitPG Software is based in the new PHP5 and includes features as multiple database selection (mysql, postgresql or sqlite), news, users, albums, photos, comments management system. This project was 10th in the Zend PHP5 Contest.
New to Google Cloud? Get $300 in credits to explore Compute Engine, BigQuery, Cloud Run, Gemini Enterprise Agent Platform, and more.
Start your next project with $300 in free Google Cloud credit. Spin up VMs, run containers, query petabytes in BigQuery, or build agents with Gemini Enterprise Agent Platform. Once your credits are used, keep building with 20+ always-free tier products including Compute Engine, Cloud Storage, GKE, and Cloud Run functions. No commitment required—just sign up and start building.
kuroiUI (Japanese for "darkUI") is a C++ class-based library to add Windows forms-like controls (ie. windows, push buttons, checkboxes, etc.) to an SDL-based project. It is intended to cross-compile to most OSs which SDL supports (see www.libsdl.org).
Update 4/14/2015
This version of the project was never fully realized. I have a much better tools and GUI that was never uploaded to SourceForge that I developed before I started down this road. I'm currently trying to track down the code. I recently logged in for a completely different reason only to notice that this software keeps getting downloaded... and there are probably lots of disappointed folks out there once they try to run it. Sorry about that.
Anyway, long story short... I'm...
Comic Creation CMS will be an integrated CMS/Groupware/Portal webapplication for creating Comics/Graphic Novels fit for web and electronic publishing. Ambitions also to create an generic XML file format for active multimedia content comics (and more...)
The Presentation framework for Web applications. On the basis of: HTML, JavaScript, DHTML. Configure your user interface with Tag libraries (for J2EE systems) or XSL templates (for any other WEB systems using XML/XSL).
Project: picture gallery, written in PHP, using MySQL database and GD2 library or ImageMagick. It can run on many OS platforms.
This software allows users view, share, comment,... the pictures. It may include the small forum.
OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
A distributed system for interactive games. Specifically, RoD is designed with the RPG/Adventure style games in mind but could easily be used for other kinds of interactive games.
J3DME provides fast simple 3D rendering capabilities for small devices running Java. The engine will support wireframe and surface renderer. Supported UI rendering architectures are MIDP(J2ME), WABA, AWT and KJAVA.
An Open Source lightweight java library(components) for user interface. It looks cool but has a small size. It isn't javabean, but we supply a tool called UIMaker to design the UI for applet or application. And it can be found in http://smartui.sourceforg
SeVeraGe is a project aimed at leveraging SVG's capabilities in the real world! This is the home of iSVG, multi-language SVG DOM implementations and a few converters.
A GUI library for SDL2
* I've stopped developing this library, at least for now. Please contact me if you are interested in continuing where I left off.
Self-Organizing Photo Album is an application that automatically organizes your collection of pictures primarily based on the location where the pictures were taken, at what event, time etc.
Javascript SDK for Nintendo Wii's Opera browser with classes for 3D vertex math, triangle meshes, canvas drawing, Wii Remote motion/button detecting, and multiuser interfaces. Official site: http://wiioperasdk.com and blog: http://blog.wiioperasdk.com.