Showing 8 open source projects for "sandbox"

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  • 1
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model.
    Downloads: 4 This Week
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  • 2
    glChAoS.P

    glChAoS.P

    3D GPUs Strange Attractors and Hypercomplex Fractals explorer

    glChAoS.P is a GPU-accelerated, real-time graphics project for visualizing complex mathematical fractals, attractors, and particle systems using OpenGL and GLSL. It’s an interactive sandbox for visual experimentation with chaotic systems, combining beautiful visuals with user control via keyboard and GUI. The software includes extensive customization of rendering parameters, camera movement, and output formats, including support for VR and 360-degree panoramic videos. It’s widely used for both scientific visualization and generative art.
    Downloads: 0 This Week
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  • 3
    pageres

    pageres

    Capture website screenshots

    ...It's speedy and generates 100 screenshots from 10 different websites in just over a minute. It can also be used to render SVG images. Note to Linux users, If you get a "No usable sandbox!" error, you need to enable system sandboxing. For Gulp and Broccoli, just use the API directly. No need for a wrapper plugin. pageres offers a wide variety of options, for example, you can Delay capturing the screenshot, which is useful when the site does things after load that you want to capture. You can also apply custom CSS to the webpage, and specify some CSS or the path to a CSS file. ...
    Downloads: 0 This Week
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  • 4
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API. To install Synthclipse one can download prepacked...
    Downloads: 0 This Week
    Last Update:
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  • 5

    NBTExplorer

    A graphical NBT editor for all Minecraft NBT data sources

    NBTExplorer is an open source graphical NBT (Named Binary Tag) data editor for Minecraft. It supports reading and writing in a number of formats including Standard NBT files (e.g. level.dat), Schematic files, Uncompressed NBT files (e.g. idcounts.dat), Minecraft region files and more.
    Downloads: 707 This Week
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  • 6

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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  • 7
    Implementation of raytracer with its prototype written in LISP. Goals: lisp knowledge.
    Downloads: 0 This Week
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  • 8
    The Virtual Environment Software Sandbox (VESS) is a suite of libraries for developing virtual reality applications in a portable manner with classes for many tracking devices, a simplified "scene graph", a set of "motion models" and audio support. Please note that all support has been moved to GitHub at https://github.com/ucfistirl/vess.
    Downloads: 0 This Week
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