Showing 20 open source projects for "pixel 2 xl"

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  • 1
    LibreSprite

    LibreSprite

    Animated sprite editor & pixel art tool

    LibreSprite is a free and open-source program for creating and animating your sprites. Sprites are composed of both layers & frames. Tiled drawing mode, useful to draw patterns and textures. Pixel precise tools like filled contour, polygon, shading mode, etc. Several file types are supported for your sprites and animations. LibreSprite originated as a fork of Aseprite, developed by David Capello. Aseprite used to be distributed under the GNU General Public License version 2, but was moved...
    Downloads: 13 This Week
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  • 2
    libjpeg-turbo

    libjpeg-turbo

    SIMD-accelerated libjpeg-compatible JPEG codec library

    ... that of proprietary high-speed JPEG codecs. libjpeg-turbo implements both the traditional libjpeg API as well as the less powerful but more straightforward TurboJPEG API. libjpeg-turbo also features colorspace extensions that allow it to compress from/decompress to 32-bit and big-endian pixel buffers (RGBX, XBGR, etc.), as well as a full-featured Java interface.
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    Downloads: 90,494 This Week
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  • 3
    Atari FontMaker

    Atari FontMaker

    Atari XL/XE font maker for PC

    Atari FontMaker is a tool for creating Atari fonts both in mono and color graphics mode. Atari FontMaker is written in Delphi up to version 1.5.x, since version 1.6.x the project has been converted to C# and moved to another repository: https://github.com/matosimi/atari-fontmaker
    Downloads: 4 This Week
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  • 4
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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    The Secure Workspace for Remote Work

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  • 5
    VividEngine2OS

    VividEngine2OS

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2 is a open source 3D engine with full integrated OpenGL UI.
    Downloads: 0 This Week
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  • 6
    Rio - Raw Image Objects

    Rio - Raw Image Objects

    Raw Image Objects for Lazarus/FreePascal

    Rio provides virtual pixel access to any 1, 2, 3 or 4 byte pixel map. ie: You can use Rio with any bitmap type including TBitmap's or TBGRABitmap's. Rio includes a large number of optimized bitmap editing/copying methods. The design of Rio is based on FreePascal generic objects. Therefore once a pixel format is defined, higher level generic objects can be created to edit the pixel maps using the built in generic methods.
    Downloads: 1 This Week
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  • 7
    lxnstack

    lxnstack

    A program to align and stack astronomical images.

    Lxnstack is a program designed to align and stack astronomical images (both planetary and deep-sky). The features of latest version are: * Several stacking methods (average, median, sigma-clipping, ...) * Two automatic align method: align-points; phase correlation, * One manual align method. * sub-pixel precision (0.1 pixel for phase correlation and 0.01 pixel for manual alignment). * Automatic image derotation. * FITS file support (by installing the python2 package 'astropy...
    Downloads: 0 This Week
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  • 8
    PixelShank

    PixelShank

    Add pixel size mark on image and save as .png. Build with p5.js, elect

    Add pixel size mark on image and save as .png. Build with p5.js, electron and canvas. Work as desktop app PixelShank is integrated with electron, aftere simple setup, you can build the cross-platform desktop app on Windows, MacOS or Linux.
    Downloads: 0 This Week
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  • 9
    DiffImg

    DiffImg

    Simple image comparison tool

    DiffImg is a simple image comparison tool which take two images with the same size as input. Some statitics are computed and the positions where pixel differ are displayed as a color mask.
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    Downloads: 103 This Week
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  • 10
    HPGS is an HPGL/2 interpreter, which renders HPGL/2 through a Postscript-like API. Currently, it can render to eps and png files. For rendering the scenery to pixel formats, a rendering engine has been coded, which draws vector graphics into pixel buffers
    Downloads: 1 This Week
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  • 11
    OffscreenGecko is a library for rendering HTML etc content to offscreen buffers, sitting atop of the Mozilla Gecko rendering engine. The goal is to simplify embedding of Gecko into environments were its output is needed as pixel data, such as 3D engines.
    Downloads: 0 This Week
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  • 12
    Optimized "pixel perfect" collision detection intended for use in 2-D games. This is intended for use with either Allegro or SDL (game-oriented IO libraries), but does not require either.
    Downloads: 0 This Week
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  • 13
    An interface for exploring GPU accelerated pixel graphics through fragment shaders.
    Downloads: 0 This Week
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  • 14
    This is a 2D graphics library generator written in ruby. It converts a input file (like a pixel shader file) to c source codes. It can offer various 2D blit functions (geometry: rect, scale_rect, morphing + pixel_operation: copy, add, mul・・・).
    Downloads: 0 This Week
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  • 15
    UberPaint (formerly 4P) is a pixel pushing paint program heavily based on Electronic Arts' "Deluxe Paint". It tries to replicate the behaviors and functionality of DPaint 2, while adding support for more file formats and modern computer OSes.
    Downloads: 0 This Week
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  • 16
    Create A WDDM driver "spoof" or engine. A existing one stable enough for the Intel 900GM* express chipset line to allow pixel shading 2+~3.0+. (More Specifically to allow Aero[Glass] or possibly even Halo 3 Support)
    Downloads: 0 This Week
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  • 17
    Testlab for Image Processing: You can enter formulas like "r = r + b/2; g=g*2; b=b/2" and watch/store the Result. Alternatively cou can run a convolution matrix on the source image. Implemented in Java, fully GUIed, avg. performance.
    Downloads: 0 This Week
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  • 18
    An 3D Object Oriented Open-Source Engine focused on making real 3D games. Expect all up-to-date 3D features including those nice vertex and pixel shaders. Written in C++ with OpenGL, of course.
    Downloads: 0 This Week
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  • 19
    4bpp is a collection of graphical functions intended for speed on 4 bits-per-pixel screen buffers.
    Downloads: 0 This Week
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  • 20
    libmousetrap is a two dimensional identifier storage mechanism used for determining what "thing" is at a given (x, y) coordinate. It is useful for game mouse event dispatching and possibly other things(per-pixel collision detection, perhaps).
    Downloads: 0 This Week
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