Showing 284 open source projects for "object"

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  • 1
    image-blaster

    image-blaster

    An image-to-world skillset for Claude

    image-blaster is an image-to-world skillset that turns a single input image into a richer 3D production starting point. It uses Claude skills together with external generation services to create 3D environments, object meshes, Gaussian splats, and sound effects. The project is designed to accelerate early-stage 3D work by producing usable assets from visual references in just a few guided steps. It can generate dynamic object models, static environment captures, ambient loops, and object-specific physics sounds. The resulting assets can be used in game engines, 3D tools, and web-based graphics projects. image-blaster is best understood as an experimental agent workflow for quickly jumpstarting interactive worlds rather than a full 3D authoring suite.
    Downloads: 4 This Week
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  • 2
    Video Object Remover – Frame-Accurate

    Video Object Remover – Frame-Accurate

    🎥 A free & open-source Python tool to remove unwanted objects from videos frame-by-frame using brush masking and AI inpainting (OpenCV + FFmpeg). EXE included.

    Video Object Remover – Frame Accurate Edition is a free and open-source desktop application that helps you remove unwanted objects, logos, or watermarks from videos using brush-based masking and AI inpainting. The tool extracts video frames using FFmpeg, lets you mask objects frame-by-frame, and removes them using OpenCV. Built with Python and Tkinter, it features a modern dark-themed GUI, adjustable brush tool, zoom control, and real-time logging.
    Downloads: 31 This Week
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  • 3
    Imagine

    Imagine

    PHP 5.3 object oriented image manipulation library

    ...You may think of it as a factory for Imagine\Image\ImageInterface as it is responsible for creating and opening instances of it and also for instantiating Imagine\Image\FontInterface object. The main piece of image processing functionality is concentrated in the ImageInterface implementations (one per driver - e.g. Imagick\Image). The main idea of Imagine is to avoid driver specific methods spill outside of this class and couple of other internal interfaces (Draw\DrawerInterface), so that the filters and any other image manipulations can operate on ImageInterface through its public API.
    Downloads: 2 This Week
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  • 4
    CadQuery

    CadQuery

    A python parametric CAD scripting framework based on OCCT

    CadQuery is an intuitive, easy-to-use Python library for building parametric 3D CAD models. It has several goals. Build models with scripts that are as close as possible to how you’d describe the object to a human, using a standard, already established programming language. Create parametric models that can be very easily customized by end users. Output high-quality CAD formats like STEP and AMF in addition to traditional STL. Provide a non-proprietary, plain text model format that can be edited and executed with only a web browser. ...
    Downloads: 41 This Week
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  • 5
    IOPaint

    IOPaint

    Image inpainting tool powered by SOTA AI Model

    IOPaint is a powerful open-source image editing tool focused on inpainting, outpainting, object removal, and general image manipulation driven by state-of-the-art AI models, delivering these capabilities through both local and hosted workflows. Designed to be fully self-hosted and flexible, IOPaint supports a variety of underlying generators and inpaint models — from LaMa erase networks to Stable Diffusion-based replace/object generation — giving users multiple ways to refine or reconstruct images by removing unwanted elements or expanding artwork beyond its original boundaries. ...
    Downloads: 19 This Week
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  • 6
    three.js

    three.js

    JavaScript 3D library

    three.js is a lightweight and easy-to-use JavaScript 3D library with its own default WebGL renderer. It works by creating a scene with a camera and a geometric cube, the latter of which is added to the scene. This will become the animated object within the scene. A WebGL renderer is created for the scene and the camera, with an added viewport to the document.body element. Finally, the cube is animated within the scene for the camera. A plethora of examples can be found in the project’s website (https://threejs.org/) which use Canvas 2D, SVG and CSS3D renderers that the library also provides.
    Downloads: 61 This Week
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  • 7
    satellite-image-deep-learning

    satellite-image-deep-learning

    Resources for deep learning with satellite & aerial imagery

    This page lists resources for performing deep learning on satellite imagery. To a lesser extent classical Machine learning (e.g. random forests) are also discussed, as are classical image processing techniques. Note there is a huge volume of academic literature published on these topics, and this repository does not seek to index them all but rather list approachable resources with published code that will benefit both the research and developer communities. If you find this work useful...
    Downloads: 0 This Week
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  • 8
    Mesh R-CNN

    Mesh R-CNN

    code for Mesh R-CNN, ICCV 2019

    ...The system combines 2D detection from Mask R-CNN with 3D reasoning modules that output full mesh reconstructions aligned with the input image. It has been evaluated on datasets such as Pix3D, where it demonstrates state-of-the-art performance in reconstructing real-world object geometry.
    Downloads: 4 This Week
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  • 9
    two.js

    two.js

    A renderer agnostic two-dimensional drawing api for the web

    ...As a result, two.js aims to make the creation and animation of flat shapes easier and more concise. At its core two.js relies on a scenegraph. This means that when you draw or create an object (a Two.Path or Two.Group), two actually stores and remembers that. After you make the object you can apply any number of operations to it. Two.js has a built in animation loop. It is simple in nature and can be automated or paired with another animation library. Two.js features a Scalable Vector Graphics Interpreter. This means developers and designers alike can create SVG elements in commercial applications like Adobe Illustrator and bring them into your two.js scene.
    Downloads: 0 This Week
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  • 10
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering. OGRE-Next is modular and flexible, providing a developer-friendly environment with scene management, lighting, shadowing, and post-processing features. ...
    Downloads: 9 This Week
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  • 11
    Fabric.js

    Fabric.js

    Javascript Canvas Library and SVG-to-Canvas Parser

    Fabric.js is a simple yet powerful Javascript HTML5 canvas library that allows you to easily work with HTML5 canvas element in various ways. It is also an SVG-to-canvas (and vice versa) parser. Fabric provides an interactive object model on top of canvas element, so you can create and populate objects on canvas; manipulate the size, position and rotation of these objects; modify properties such as color, transparency and more. You could also group these objects together with just a simple mouse selection. Fabric offers support for touch devices, as well as Node.js support. ...
    Downloads: 8 This Week
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  • 12
    Draper

    Draper

    Decorators/view-models for Rails applications

    Draper adds an object-oriented layer of presentation logic to your Rails application. Without Draper, this functionality might have been tangled up in procedural helpers or adding bulk to your models. With Draper decorators, you can wrap your models with presentation-related logic to organize and test this layer of your app much more effectively. Imagine your application has an Article model.
    Downloads: 6 This Week
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  • 13
    gganimate

    gganimate

    A Grammar of Animated Graphics

    gganimate extends the grammar of graphics as implemented by ggplot2 to include the description of animation. It does this by providing a range of new grammar classes that can be added to the plot object in order to customize how it should change with time. Here we take a simple boxplot of fuel consumption as a function of cylinders and let it transition between the number of gears available in the cars. As this is a discrete split (gear being best described as an ordered factor) we use transition_states and provide a relative length to use for transition and state view. ...
    Downloads: 0 This Week
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  • 14
    Virtual Magnifying Glass is designed for visually-impaired and others who need to magnify a part of the screen. Unlike similar programs it does not open a separate window for the magnification but instead puts a movable magnifying glass on screen.
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    Downloads: 251 This Week
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  • 15
    OGRE (O-O Graphics Rendering Engine)
    for the latest release see either - https://github.com/OGRECave/ogre - https://github.com/OGRECave/ogre-next An efficient, object-oriented hardware accelerated 3D engine. It abstracts the differences between APIs and platforms and allows scene-oriented coding through an easy to use object model. Adaptable to multiple scene types (indoor, outdoor, whatever)
    Downloads: 58 This Week
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  • 16
    Emoji Mart

    Emoji Mart

    One component to pick them all

    ...You can use custom emojis by providing an array of categories and their emojis. Emojis also support multiple skin tones and can be GIFs or SVGs. You can use custom category icons by providing an object with the category name as key and the icon as value. Currently supported formats are svg string and src. First, you need to make sure data has been initialized. You need to call this only once per page load. Note that if you call init like this, you don’t necessarily need to include data in your Picker props. It doesn’t hurt either, it will noop.
    Downloads: 0 This Week
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  • 17
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    Downloads: 41 This Week
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  • 18
    GLOBE_3D

    GLOBE_3D

    A real-time 3D Engine written in Ada

    GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more... More information on... http://globe3d.sf.net Alire crate: https://alire.ada.dev/crates/globe_3d Mirror: https://github.com/zertovitch/globe-3d/
    Downloads: 10 This Week
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  • 19

    libsombrero

    Astronomical object/structure detection from 1D and 2D data sets.

    Sombrero is a fast wavelet image processing and object detection C library for astronomical images. Sombrero is named after the "Mexican Hat" shape of the wavelet masks used in image convolution and is released under the GNU LGPL library.
    Downloads: 0 This Week
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  • 20
    Kisekae UltraKiss

    Kisekae UltraKiss

    Kisekae UltraKiss is a full featured integrated development environmen

    UltraKiss is a computer program that implements the Kisekae Set system, KiSS, a Japanese graphics system originally developed to facilitate costume changes on virtual dolls. UltraKiss was developed to help artists build their KiSS sets. It is a full featured viewer for all KiSS dolls, games, and visual applications. It is also a complete graphical development environment for creating KiSS applications. It fully implements the FKiSS event driven programming language up to and including...
    Downloads: 10 This Week
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  • 21
    Ayam
    Ayam is a free 3D modelling environment for the RenderMan interface.
    Downloads: 21 This Week
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  • 22
    SH-Engine

    SH-Engine

    crossplatform multithreaded object-oriented render and audio engine

    SH-Engine - crossplatform multithreaded object-oriented render and audio engine. Based on OpenGL 3. Support for Windows and Linux. Contains 2D-graphics, 3D-scene and sound.
    Downloads: 0 This Week
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  • 23
    "LiAR isn't a raytracer" is a cross platform, object-oriented and extendable raytracer written in C++ and Python.
    Downloads: 0 This Week
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  • 24
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be...
    Downloads: 3 This Week
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  • 25

    radon-transform-for-java

    Library with a Radon Transform implementation for Java

    ...That RadonTransformExecutor invokes the RadonTransformCalculator, and returns a Future<RadonTransformCalculator>. If succeeded, you will get a RadonTransformCalculator object, which includes a RadonTransformResult, which has the Radon Transform, which can be browsed. The shared zip includes the library and an example, which shows how to make the library work in a real case. You can see more information at: https://www.frojasg1.com:8443/downloads_web/web/html/radon.html?origin=sourceforge
    Downloads: 0 This Week
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