Showing 39 open source projects for "linux mint maya"

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  • 1
    LDPartEditor

    LDPartEditor

    Create and edit LDraw™ parts quick and easy.

    Linux Mint >=22] - CPU: Multicore-Processor with 4 cores (or more) - RAM: >4 GB - Video-Memory: >1 GB - Free Disk Space: 512 MB The sourcecode is now hosted on GitHub here: http://nilsschmidt1337.github.io/ldparteditor/
    Downloads: 1 This Week
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  • 2
    eGPXviewer

    eGPXviewer

    eGPXviewer is a 3D GPX track viewer

    ...It is human readable text file written in XML. Read more about the GPX exchange file format here https://en.wikipedia.org/wiki/GPS_Exchange_Format. eGPXviewer is currently available for Win10 and Linux (Ubuntu/Mint, CentOS, OpenSUSE, Raspbian) operating systems. ™ Registered trademarks for the respective owners.
    Downloads: 0 This Week
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  • 3
    Paint 2d

    Paint 2d

    Paint Program

    Paint Program for linux mint and Android
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    Downloads: 5 This Week
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  • 4
    importvtk is a C++ plugin to import VTK dataset files into the Autodesk Maya 3D environment. The datasets are imported into specific Maya containers such as Particle, Fluid, Mesh and Curve. importvtk is accessible in the Maya Embedded Language (MEL).
    Downloads: 0 This Week
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  • 5
    Maya2OSG
    Toolkit for exporting/importing Maya scenes to/from OpenSceneGraph
    Downloads: 0 This Week
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  • 6
    NIF File Format Library and Tools
    Attention : This project is currently being migrated, some services are no longer supported. NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format. The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build...
    Downloads: 0 This Week
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  • 7
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 8
    Simple Image Editing ( Editor ) Tool
    ...Because is OS Independent, written in an interpreted language, SIET can run on any platform that has a java virtual machine available. Tested on: Windows 7, Windows XP, Linux Ubuntu, Linux Mint.
    Downloads: 0 This Week
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  • 9
    geoBake Maya geometry caching plugin
    Downloads: 0 This Week
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  • 10
    Icon context dependent marking menus for Autodesk Maya.
    Downloads: 0 This Week
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  • 11
    Maya plugin that combines useful skinning, smoothing, computational geometry and conversion tools. Also includes advanced C++ utility library.
    Downloads: 0 This Week
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  • 12
    A Maya plugin-in which allows you to bake particle instances into geometry, animation, and blendshapes that can be modified and updated without messing around with dynamics and expressions.
    Downloads: 0 This Week
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  • 13
    Liquid is a tool for translating Maya scenes into another renderer's scene description. Various RenderMan-compliant renderers are supported. For more information please see the project homepage.
    Downloads: 0 This Week
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  • 14
    Polygonal modeling tools for Autodesk Maya
    Downloads: 0 This Week
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  • 15
    This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
    Downloads: 0 This Week
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  • 16
    Simple C-based application for converting OBJ files from modelling software like Maya and Blender into a C file that can be used with OpenGL, thus making it easier to create better models for OpenGL applications.
    Downloads: 0 This Week
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  • 17
    FCOLLADA based COLLADA plugins for Maya and 3DSMax. Newer plugins with 1.5 support and support the files mentioned in "Papervision3D Essentials" by Paul Tondeur are available at http://opencollada.org . Please use this project for FCOLLADA related topi
    Downloads: 6 This Week
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  • 18
    openPipeline is a framework for animation production. The initial iteration is a plugin for Autodesk Maya. This framework handles file naming, revision control, collaborative notation and scene referencing.
    Downloads: 0 This Week
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  • 19
    Maya point2point deformer plugin, snaps a vertex-identical object to the points of another.
    Downloads: 0 This Week
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  • 20
    A Maya plug-in for importing Massive simulations.
    Downloads: 1 This Week
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  • 21
    Maya plugin locator to visualize the renderman uberlight light shader
    Downloads: 0 This Week
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  • 22
    A Maya plugin implementing a smooth skinning node doing dual quaternion skinning. Please visit the project's homepage for more information and downloads.
    Downloads: 0 This Week
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  • 23
    RawKee: an Open Source X3D File Format Plug-in for Alias' Maya 3D Authoring Software.
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    Downloads: 2 This Week
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  • 24
    The xsi|o library adds import/export Silo binary and ascii file formats support to 3d creation softwares. Currently supporting maya, xsi and python.
    Downloads: 0 This Week
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  • 25
    Render Passes for Maya plugin - adds multi-pass rendering capability to Maya versions earlier than v7.0, and can work alongside Maya v7.0+'s Render Layers to provide additional functionality (such as passes for RenderMan and other renderers)
    Downloads: 0 This Week
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