Showing 11 open source projects for "entity"

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  • 1
    Mermaid

    Mermaid

    Diagram and flowchart generation from text similar to markdown

    ...Mermaid greatly simplifies documentation with its simple markdown-like script language, and offers a great range of diagram and chart options. The latest version of Mermaid comes with a number of bug fixes and enhancements, as well as a new diagram type, entity relationship diagrams. Its range of available diagrams include flowcharts, sequence diagrams, gantt diagrams and more, with new ones continuously being developed.
    Downloads: 87 This Week
    Last Update:
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  • 2
    FXGL

    FXGL

    Java/JavaFX/Kotlin Game Library (Engine)

    ..."Out of the box": Java 8-17, Win/Mac/Linux/Android 8+/iOS 11.0+/Web. Simple and clean API, higher level than other engines. Superset of JavaFX, no need to learn new UI API. Real-world game development techniques, entity-component, interpolated animations, particles, and many more. Games are easily packaged into a single executable .jar or native images. Any 2D game (side-scroller/platformer/arcade/RPG). Any business application with complex UI controls/animations. Hobby/academic/commercial projects. Teaching/learning/improving game development skills.
    Downloads: 8 This Week
    Last Update:
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  • 3

    2ERPro

    Un éditeur des diagrammes Entité/Association sous Processing

    Un outil pour éditer des diagrammes Entité/Association sous Processing d'où son nom Editor of Entity/Relationship under PROcessing (2ERPro). L'outil est dans sa première version et loin d'être final. Il vise à démontrer les capacités de Processing plus qu'être éditeur dans le sens propre du terme.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
    Downloads: 0 This Week
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  • 5

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
    Last Update:
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  • 6
    This is an entity relationship diagram visualization widget programmed on QT4. With this tool you can draw objects (computers, people, whatever), and the relationship between them.
    Downloads: 0 This Week
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  • 7
    A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
    Downloads: 0 This Week
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  • 8
    Volatile-Engine is a multi-threaded game engine/scenegraph with a very flexible rendering system, physics and entity system.
    Downloads: 0 This Week
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  • 9
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 1 This Week
    Last Update:
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  • 10

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. ...
    Downloads: 0 This Week
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  • 11

    Labcoat: Cleanroom Apps for SuperWikia

    Labcoat; the VHDL graphic emulator.

    Labcoat for SuperWikia Alpha fabrication manages new or revised fabrication processes. Its 'Cleanroom' applets allow codesmiths to access the lab environment, used to create semiconductors, substrate prototypes, chipset instruction blocks and other Labcoat projects. Our extensions in future releases will include UML support for C#/C++ conforming projects, import/export architecture schematics and refactoring sub-projects.
    Downloads: 0 This Week
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